Posted December 11, 2012
Astral Entity Cthulhu the pure, friend of Elves, ally of Halfings and tamer of unicorns just conquered his 5th Shard.
But in order to relax, delve in memories past and drown the sorrows of tomorrow he needs a place to go.
A place to share his acquired wisdom during his first little steps to universal ascension.
A place that feels like home but is far enough away from it at the same time.
A place were he can sit down and have a chat with his peers forgetting his godly avataric duties for moment.
Thus he decided to open up his own tavern and invites you to partake, share and enjoy while having a good drink.
So stay a while and listen...
Bartender Cthulhu welcomes you to his grand opening of the
"Dragonform Spellscroll Tavern".
First round is on the house.
We have
Slug Slush
Medusa Stew
Basilisk Brew
Beserker's Rage
Dwarven Marble Ale
Halfpint of Halflingplum
and as today's special we have
Roasted Elven Ribs
and as a vegetarian menu
Mandrake Marsala
Information is free today, so here I go.
[Strategy discussion]
What was your most successful development you discovered on your shard?
I found out that my Robin Hood like Ringleader (An experienced Scout and skilled Archer) was able to tame unicorns in a forest region (Special Event).
Having only Tier 1 Troops at disposal commanding a unicorn really turned the battlefield. I was able to repeat that event in other forest regions and had a total of three unicorns, one for each Hero.
The Unicorns are excellent fighters and can be boosted to attack twice per turn with simple astral spells.
Combined and leveled up they could easily dispatch a single dragon before dying.
They do have a habit of dying from Slug poison though, if they are overwhelmed.
So I'm wondering, what's the best course of action in the beginning?
How much expansion is necessary and how much exploration should be done?
What's the best mix, I wonder...
The Monster get nastier the further you move away from your capital.
I think exploration of your own provinces is the key here, if you happen to find a sorcerer where you can recruit gargoyles you are one lucky bastard.
If you explore a forest region bring an experience explorer with a free tier 3 slot for eventual unicorn taming.
So what do you think?`
[/Strategy discussion]
But in order to relax, delve in memories past and drown the sorrows of tomorrow he needs a place to go.
A place to share his acquired wisdom during his first little steps to universal ascension.
A place that feels like home but is far enough away from it at the same time.
A place were he can sit down and have a chat with his peers forgetting his godly avataric duties for moment.
Thus he decided to open up his own tavern and invites you to partake, share and enjoy while having a good drink.
So stay a while and listen...
Bartender Cthulhu welcomes you to his grand opening of the
"Dragonform Spellscroll Tavern".
First round is on the house.
We have
Slug Slush
Medusa Stew
Basilisk Brew
Beserker's Rage
Dwarven Marble Ale
Halfpint of Halflingplum
and as today's special we have
Roasted Elven Ribs
and as a vegetarian menu
Mandrake Marsala
Information is free today, so here I go.
[Strategy discussion]
What was your most successful development you discovered on your shard?
I found out that my Robin Hood like Ringleader (An experienced Scout and skilled Archer) was able to tame unicorns in a forest region (Special Event).
Having only Tier 1 Troops at disposal commanding a unicorn really turned the battlefield. I was able to repeat that event in other forest regions and had a total of three unicorns, one for each Hero.
The Unicorns are excellent fighters and can be boosted to attack twice per turn with simple astral spells.
Combined and leveled up they could easily dispatch a single dragon before dying.
They do have a habit of dying from Slug poison though, if they are overwhelmed.
So I'm wondering, what's the best course of action in the beginning?
How much expansion is necessary and how much exploration should be done?
What's the best mix, I wonder...
The Monster get nastier the further you move away from your capital.
I think exploration of your own provinces is the key here, if you happen to find a sorcerer where you can recruit gargoyles you are one lucky bastard.
If you explore a forest region bring an experience explorer with a free tier 3 slot for eventual unicorn taming.
So what do you think?`
[/Strategy discussion]
Post edited December 12, 2012 by Khadgar42