https://www.dropbox.com/s/4i4bavreyi3htls/Turn253.zip I see Marble :)
Turn 243
-Craftsmen guild build at Demese
-Mage explored, fight Slugs, Lev.7 ThraumaturgieII
-Warrior attacked Cult of the Titan +8 Gold, Arrow Thrower/Piercing Spear..ups...1,8k Gold not 8 :)
-Scout attacked the enemy Warrior, Edur stopped us with Blizzard
Turn 244
-Seafarers Guild build at Capital
-Port build at Reapers Burgh
-Mage explored
-Warrior repaired for 400 Gold and attacked the Trolls, 1,5k Gold, Gladiators Bracers/Ethereal Crossbow..oO
-The beaten Trolls offered to trade their service for their live...no trade with the Evil;), razed the Lair
*sniff*..wish that had happen at my campaign
-Scout attacked the enemy heros after hiring a few Lizardmen as a Diversion and using Blizzard
Killed them both and the Guard :),Lev. 30 Diplo I, Spoils 1,3 k Gold and some crap
Turn 245
-Winery build at Demese
-Sawmill destroyed at Deer Thicket and build a Storehous(Mage needed it and it will earn more money after Upgrades)
-Mage explored and killed some Lizards
-Warrior explored
-Scout conquered Pale Plains
Turn 246
-Merc.-guild build at Demese
-Port build at Wanderer Valley
-Mage explored and killed some Slugs, Lev. 8 Thaumaturgy III
-Warrior explored
-Scout conquered GRay Ridge..MARBLE is our :)
Turn 247
-Sphere of Stone build at Demese
-Gifts of Earth used at Demese
-Watchman hired a Gray Ridge
-Storehouse build at Gray Ridge(Scout needed repairs)
-Scout repaired -300 Gold and tried to attack enemy Scout but the enemy fleed, Wield Field conquered
-Warrior explored and met Gargos +600 Gold, Basilisk Amu&Scroll Demon Invasion, Lev. 28 Willpower IV
-Mage explored
Turn 248
-Temple of Immortals build at Demese
-Outpost destroyed at Shokar Valley, Deputys House build...we have a income/Turn now :)
-Warrior explored and freed Black Lotus guarded by Medusas
-Mage moved to Iltor to get new spells
..hmm maybe it had been better building a Outpost a Gray Ridge...
-Monsterguard placed at Gray Ridge
-Scout moved to Pale plains
..that the...last Turn he moved first...no i thought to be clever and move to the only province he could
conquer..while blocking the other with our Scout...but now i moved first :(..his Scout retreated and his Mage
conquered Wield Fields..grrr
Turn 249
-Pharmacy build at Demese
-Outpost destroyed at Pale Moon Steppe, Deputys House build
-Mage moved to Wonderous Lands
-Warrior moved to Reapers Burgh
-Scout conquered Green Banks and killed the Enemy Scout
Turn 250
-Deputys House build at Reapers Burgh
-Traders Guild build at Demese
-Mage explored and killd some Brigands, Gold&Ogreguards
-Warrior attacked Lizardman, 1200 Gold&Manticorejacket, Lev. 29 Willpower V
-Scout conquered Whistling Range and killed the enemy Mage..finally..a Heros Medal for the Manti
-Monks build Monastry at Quiet Grove
Turn 251
-Dimissed several Guards not longer needed
-Moneylender build at Demese
-Deputys House build at Garnodath
-Mage explored
-Warrior attacked Slugs, some Gold&crap&knights Boots
-Scout tried to attack Wield Fields but was stopped by a Blizzard
Turn 252
-Crystal of Power build at Demese
-Deputys House build at Crab Shore
-Warrior moved to Demese for reapaires and Quest
-Mage explored and killed some lesser Undead
-Scout conquered Wield Fields..and here's the 2. Heros Cross for Manti :)
Turn 253
-Storehouse build at Wield Fields(Repairs for Scout)
-Warrior&Scout repaired their Stuff -1700 Gold
-
Ooo..lost in time^^, sorry i have to stopp here
Pegasi could be nice and together with the Gryphonbuilding we could get the Winged Guard...Horsearchers could be nice to... i think it mainly depends at our Commander...what we plan to make with him.
And..i changed the Raise Ghould Spell with the Summon Gargoylespell..mainly because i am aiming to be good Boy at this Map ;)...next time we can play Evil again :)