Posted July 28, 2013
Great job on this, Snowblind. This game smokes HOMM and Age of Wonders. It's one of the best games I've played in years, totally bucks the trend of modern gaming catering to "accessibility" and has some real depth and consequential choices. Marvelous.
Played only a few of the beginner missions, then went to sandbox campaign, huge or colossus, average everything else.
I'm beginner on turn 212 against 2 beginners.
I have 17 provinces with sporadic building as I learn the building tree, probably nowhere near "optimal", but I'm poking along learning the surprisingly good AI schemes on the tactical maps. 87 Victories 4 defeats, 6 resurrections . Gold is +161 and gems are +32. I only have 2 provinces with guards.
I have a level 21 Scout, a level 6 Mage, and a level 15 warrior. My home province is still developing, I intend to level up the magic buildings, level up the mage into something powerful and begin clearing out the province location encounters.
I started on a small (14 province) island, and have just expanded onto a new body of land. I've got my warrior and mage at the newly built arena while my scout leads the expansion. Have yet to encounter my opppents, don't really care to right now.
How does this look at a glance? Am I on a path to total destruction, or is my game feasible?
Should I recruit another hero or 2 or concentrate on getting exp for my Tier 1 units? Haven't built for many Tier 2 units yet.
Is there a game manual in Engrish anywhere? I had no luck with Google. Building charts would also be lovely, as would some quick reference cards for units.
Is it worth the trouble it seems to be to track down artifact sets?
I have a strong urge to buy MoTB but it got slammed pretty hard in the review, are they accurate in presenting it as a worse game? Don't give a fig for visuals at this point.
Is there a certain early game build strategy that's recommended?
More later as I think of them.
Played only a few of the beginner missions, then went to sandbox campaign, huge or colossus, average everything else.
I'm beginner on turn 212 against 2 beginners.
I have 17 provinces with sporadic building as I learn the building tree, probably nowhere near "optimal", but I'm poking along learning the surprisingly good AI schemes on the tactical maps. 87 Victories 4 defeats, 6 resurrections . Gold is +161 and gems are +32. I only have 2 provinces with guards.
I have a level 21 Scout, a level 6 Mage, and a level 15 warrior. My home province is still developing, I intend to level up the magic buildings, level up the mage into something powerful and begin clearing out the province location encounters.
I started on a small (14 province) island, and have just expanded onto a new body of land. I've got my warrior and mage at the newly built arena while my scout leads the expansion. Have yet to encounter my opppents, don't really care to right now.
How does this look at a glance? Am I on a path to total destruction, or is my game feasible?
Should I recruit another hero or 2 or concentrate on getting exp for my Tier 1 units? Haven't built for many Tier 2 units yet.
Is there a game manual in Engrish anywhere? I had no luck with Google. Building charts would also be lovely, as would some quick reference cards for units.
Is it worth the trouble it seems to be to track down artifact sets?
I have a strong urge to buy MoTB but it got slammed pretty hard in the review, are they accurate in presenting it as a worse game? Don't give a fig for visuals at this point.
Is there a certain early game build strategy that's recommended?
More later as I think of them.