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Was just enjoying my first time playing this game.

Having a spot of difficulty determining which enemies can wipe me out..... how do you do that? And if not then how to save the game? and if not then I made a mistake buying this game!

I am definitely not a fan of leaving things to chance, some people like that, but not me! If that is the way of this game, then best I find out now so I can move on to something else.
No posts in this topic were marked as the solution yet. If you can help, add your reply
Are you playing the original (Genesis) or the remake (Masters of the Broken World)? It makes a big difference with saving.

As for which enemies you can handle with a given hero, if you're playing on the lowest difficulties then the hero should offer an assessment of his chances. He can't account for every possible counter, though; melee heroes will have much more difficulty with movement-impairing enemies (like spiders or medusas) than ranged ones will, for example.

If you consider the type of enemies that are listed as being present and what sort of hero (and units) you have, you can usually tell when the hero's estimate is off, and a bit of experience playing will teach you the rest (you'll learn to recognize the bad combinations when they come up).

That said, you don't need to win every engagement (or every shard) to win the game - the only thing you absolutely cannot afford to lose is a home shard defense, and the first of those won't come up for some time.
I had the same question about saving games:

http://www.gog.com/forum/eador_series/save_game_folder
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mystikmind2000: And if not then how to save the game?
Don't know for MotBW, but for genesis, the game is "ironman", i.e. it autosaves at each turn and when you stop. No "save, fail and reload" strategy unless you copy your save files, which is clunky.
That said, there is a "go back one turn" button that can fill this role if things go badly during a battle. It will cost you some points in the final score, but who cares? I abused it extensively during my first games, and that allowed me to learn which enemy I can tackle, and which one is too powerful for my army.
Garran:

I am playing genesis on beginner level.

My whole party has been killed twice within the first hour of play. First by wizards, then spiders.

I can understand the perfectly legitimate idea of the value of 'risk' and 'loss' in a game but the thing is, I have a busy life with work and family, so whatever game time i get is very precious to me, I really cannot afford to spend time building up a good team etc etc that can be killed and not backed up with a save. Sadly I will have to move on to some other game were saving does work... or games that are polite enough to ask the player what they want with regard to game saving options.

Regnak:

Thanks for that tip, if i do change my mind and decide to play some more, that information will be invaluable .... again, would have been nice of the game to ask me about my saving preferences rather than me having to go behind its back.
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mystikmind2000: And if not then how to save the game?
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Kardwill: Don't know for MotBW, but for genesis, the game is "ironman", i.e. it autosaves at each turn and when you stop. No "save, fail and reload" strategy unless you copy your save files, which is clunky.
That said, there is a "go back one turn" button that can fill this role if things go badly during a battle. It will cost you some points in the final score, but who cares? I abused it extensively during my first games, and that allowed me to learn which enemy I can tackle, and which one is too powerful for my army.
Well time is my problem, not scoring... so where is this 'go back one turn button' where do i find it?
Post edited July 08, 2013 by mystikmind2000
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mystikmind2000: Well time is my problem, not scoring... so where is this 'go back one turn button' where do i find it?
It's in the bottom left hand menu and is labeled "Into the Past"

Menu can also be accessed with the Escape key.

Above info is for Genesis btw.
Post edited July 08, 2013 by EvilLoynis
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mystikmind2000: Well time is my problem, not scoring... so where is this 'go back one turn button' where do i find it?
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EvilLoynis: It's in the bottom left hand menu and is labeled "Into the Past"

Menu can also be accessed with the Escape key.

Above info is for Genesis btw.
Thnks, i'm off to have another look at the game!
Well if you are new to Genesis you can try a Warrior class hero. A 5+ warrior can go solo and kill anything, growing stronger and gaining the ability to kill better enemies. after level20 on the beginner level, he will kill almost anything single-handedly. At level 30 on expert I soloed dragons with a Warlord. Be aware of spiders though - these guys are nasty, if you go solo they will put you under constant web and you poison you to death, GIant Slugs are also nasty, anything that is poisonous is nasty at the beginning. :)

The easiest provinces are oridinary humans, they've got militiamen, spearmen and slingers which are easy to kill.
The easiest sites can be figured out by trial and error. You fight, die, go back in time :)

Few tips
0) When you hire you warrior hero make sure he has either defensive or offensive skills e.g.
Armor Master - is the best
Weapon Master - is very good
Willpower - is okay, others are not so good for a newbie :)
Blacksmithing is the last skill you want to get, if you char has this as a starting skill it's the worst oucome possible
1) Take 3-5 thieves or Brigands for your warrior hero, until he reaches level 5 he needs those guys, preferrably they should die at every battle, Enemies hit brigands or thieves, hero finishes enemies.
2) Use magic, Magic Armor, and Astral Energy(gives you stamina and resist) are your best friends through early, mid game. Magic Weapons is also good but a bit later.
3) build smithery so you can buy armors at your capital
4) hire another heor, maybe scout. He is a good choice for exploring provinces because you need this done as fast as you can.

Cheers :)

P.S. You can also visit these forums http://eador.com/B2/index.php?c=9 it's the biggest Eador fan community and these guys now Genesis inside out :)
Post edited July 08, 2013 by Drakon
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Drakon: 1) Take 3-5 thieves or Brigands for your warrior hero, until he reaches level 5 he needs those guys, preferrably they should die at every battle, Enemies hit brigands or thieves, hero finishes enemies.
One caveat with that is that those troops will shift you towards the evil end of the spectrum (which has various effects, and persists through the campaign). If you happen to be playing good then you might want to consider spearmen. They're not so good as some of the other troops, and later on will just be taking up one of your first tier slots, but are cheap and don't need any resources (which saves you money for building up).
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Drakon: 1) Take 3-5 thieves or Brigands for your warrior hero, until he reaches level 5 he needs those guys, preferrably they should die at every battle, Enemies hit brigands or thieves, hero finishes enemies.
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pi4t: One caveat with that is that those troops will shift you towards the evil end of the spectrum (which has various effects, and persists through the campaign). If you happen to be playing good then you might want to consider spearmen. They're not so good as some of the other troops, and later on will just be taking up one of your first tier slots, but are cheap and don't need any resources (which saves you money for building up).
I play as super good Master ONLY. Also if you are playing as a solo warrior you don't need them for long but for like 10-15 turns. Finally I always made them die in battle, hire, combat - they die. Hire, combat they- die. Warrior lvl 5 can solo on his own. 15-20 turns won't affect you much.
Post edited July 08, 2013 by Drakon
Just use "into the past" to learn enemies, it is basically "load autosave" and there is next to no penalty except your ego.
Thanks for all the further advice everyone....

I have not found any options for hiring extra heros?

Why is the 'into the past' button locked out?

Didn't see any options for what attributes the starting hero has other than class?

Havn't noticed anything on 'good or evil' attributes?
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mystikmind2000: Thanks for all the further advice everyone....

I have not found any options for hiring extra heros?

Why is the 'into the past' button locked out?

Didn't see any options for what attributes the starting hero has other than class?

Havn't noticed anything on 'good or evil' attributes?
1. Your second hero will cost more than the first and it’s an epic slug fest that has me reaching for the hire button a third time… as for how, It’s just a matter of spending the money.
2. You can’t use the button whilst you are in combat… you can press [esc] and load some other save but that’s not part of the rules.
3. You get what you get… s/he was talking about which upgrades to purchase at level up time.
4. The karma system is not defined in the first game or IMO clearly defined in the second but you don’t need us to tell you that making un-dead is evil. It is interesting how “helping the poor beggars” could be seen as nice or just a gullible ruler getting scammed by a criminal. Planning will only get you so far and there is no getting around the facts i.e. fate is a fickle bitch in this game… it’s all very Russian.
Probably he is on the tutorial shard.
It locks both "into the past" and "hire new hero" options.
Post edited July 09, 2013 by Gremlion
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mystikmind2000: Why is the 'into the past' button locked out?

Didn't see any options for what attributes the starting hero has other than class?

Havn't noticed anything on 'good or evil' attributes?
1) Button can be locked out because you already used a back in time option. You can retun to the past only for 1 turn. For instance you are on turn 5 you can only return on turn 4 and that's all.

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ussnorway: 3. You get what you get… s/he was talking about which upgrades to purchase at level up time.
2) Nope, I was not talking about upgrades. Let me be more specific.

A Portrait, name and atarting skill of a hero are given to you by the mighty random. Also if you hire a character and you don't like him, then if you go to the past you'll have the same character. For instance I hired a Warrior with Blacksmithing on turn 3, then I go back in time to turn 2 wait for turn 3 I'll still get the same Warrior. There is a solution that can be used to get what you wanted to.

You make money enough for hiring two heroes(I mean first hirings not hiring two at once), it is very easy to do at the beginning of the game since they cost 100gold and 10crystals(don't know why did they translate crystals as gems ).and then you hire one of the heros, you don't like his stats you dismiss him and hire another, however you should follow these steps
1) Check going into the past option. NEVER hire a char after you already used going into the past. Means you need to be able to go to the past after hiring.
2) Hire a hero, (let's say you don't like his skill.)
3) Take his armor, weapons and soldiers
4) Dismiss a hero
5) Hire another one (let's say he has the right skill) You are done.


There was another method to overcome random, I will write it down if I manage to remember.
Post edited July 09, 2013 by Drakon