I'm just trying to help him enjoy the game, but the best I came up with I thought is play the skirmish maps, since there none of the restrictions would apply, the monsters guard would be no problem, he would have lots of buildings
and things to do in the provinces.
Trucane, I just dont understand why you want to play the game at all if you consider leveling up heroes a "grind", that sounds like you hate it, so why bother? I have probably played about 90 shards now, and leveled up circa 150 heroes above level 20, if that wasn't fun, I would not play the game.
Seriously, tough guards are only a problem around shards 10 to 20 in the campaign. So just use a mage, and fireball them once you have level 20, spell power and initiative. I just tried it with only level 2 spells and level 2 creatures, its very easy:
1.Have the initiative.
2.Two Fireballs on the manticores
3.Manticores attack your first line of defense
4.Finish the manticores with a two more fireballs or lightining/web.
5.The rest of the monsters are slow and weak, just fireball them or use them as training for the troops.
It might be even easier with a commander, I have no experience with those. But if that guy in the other thread can defeat a site with a dragon,a hydra, stone golems,spiders,medusas,clerics in turn 23, its probably doable.
I have no problem with legitimate complaints, just look into the hardware problems threads, I was one of the few who agreed with the guy who complained. But these are just issues that can be resolved with strategy and experience. If you read my first post here again I said I was close to making a "wtf do I do about monsters guards" thread,too, but then I learned how to deal with them.