Posted January 18, 2013
This game rocks.
Back to the subject, I want to know detailed conditions to obtain award medals.
Here is an example that I came across in another forum.
============
Order of Winner.
Kill at least 1 enemy in battle, where you lost 80% of army (hero and summons doesn't count).
+5 hp, +3 morale + 2 attack +1 counterattack. This is why militia/goblins useful - let someone make a kill, then finish
enemy with chaos spells :)
============
Such details for award medals are already known in Russian Eador communities, I guess.
I wonder if any of you Russian speaking friends could spot those texts in Russian site and google-translate them.
Here is the list of all award medals.
I took it from Eador Encyclopedia in Russian(google translated).
====================
Medal of Honor
Condition:
Effect:Improves morale and attack by 4 to 1. Fee gold increases by 3.
Medal of Resistance
Condition:
Effect:Increases health by 4, defense and counter-attack by 1. Fee gold rises by 4.
Order Sniper
Condition:
Effect:Improves the accuracy and strength of the shot by 1. Fee increases for 8 gold.
Order of the will to win
Condition:
Effect:Increases attack and counter-attack by 2. Fee gold increases by 5.
Medal for Zeal
Condition:
Effect:Increases Stamina by 3 and a counter by 1. Fee gold increases by 3.
Sign mercenary
Effect:This warrior is a guild of mercenaries and require high fees for their services.
Star Magician
Condition:
Effect:Increases ranged attack by 1 and the control of energy by 1. Fee gold increases by 5. Fee crystals increases by 1.
Cross Hero
Condition:
Effect:Increases attack and counter-attack by 2, armor and resistance to 1. Fee gold increases by 10.
Medal Healer
Condition:
Effect:Increases healing by 2 and stock shots to 1. Fee gold increases by 3. Fee crystals increases by 1.
Order Winner
Condition:Kill at least 1 enemy in battle, where you lost 80% of army (hero and summons doesn't count).
Effect:Improves life for 5, morale at 3, 2, and an attack on the counter by 1. Fee gold increases by 10.
Medal for proficiency
Condition:
Effect:Increases protection from the shot and stamina by 2. Fee gold increases by 3.
The Order of the Defender
Condition:
Effect:Increases protection for 2 and a counter by 1. Fee gold rises by 4.
Medal for Resolute
Condition:
Effect:Increases resistance and morale by 2. Fee gold increases by 3.
Sign of the Witch
Condition:
Effect:Increases the supply of shots and Stamina by 2. Fee gold rises by 4. Fee crystals increases by 1.
Fire pennant
Condition:
Effect:Increases the supply of shots and resistance at 1. Ability to fire arrows increases by 3. Fee gold increases by 7. Fee crystals increases by 1.
===============
Back to the subject, I want to know detailed conditions to obtain award medals.
Here is an example that I came across in another forum.
============
Order of Winner.
Kill at least 1 enemy in battle, where you lost 80% of army (hero and summons doesn't count).
+5 hp, +3 morale + 2 attack +1 counterattack. This is why militia/goblins useful - let someone make a kill, then finish
enemy with chaos spells :)
============
Such details for award medals are already known in Russian Eador communities, I guess.
I wonder if any of you Russian speaking friends could spot those texts in Russian site and google-translate them.
Here is the list of all award medals.
I took it from Eador Encyclopedia in Russian(google translated).
====================
Medal of Honor
Condition:
Effect:Improves morale and attack by 4 to 1. Fee gold increases by 3.
Medal of Resistance
Condition:
Effect:Increases health by 4, defense and counter-attack by 1. Fee gold rises by 4.
Order Sniper
Condition:
Effect:Improves the accuracy and strength of the shot by 1. Fee increases for 8 gold.
Order of the will to win
Condition:
Effect:Increases attack and counter-attack by 2. Fee gold increases by 5.
Medal for Zeal
Condition:
Effect:Increases Stamina by 3 and a counter by 1. Fee gold increases by 3.
Sign mercenary
Effect:This warrior is a guild of mercenaries and require high fees for their services.
Star Magician
Condition:
Effect:Increases ranged attack by 1 and the control of energy by 1. Fee gold increases by 5. Fee crystals increases by 1.
Cross Hero
Condition:
Effect:Increases attack and counter-attack by 2, armor and resistance to 1. Fee gold increases by 10.
Medal Healer
Condition:
Effect:Increases healing by 2 and stock shots to 1. Fee gold increases by 3. Fee crystals increases by 1.
Order Winner
Condition:Kill at least 1 enemy in battle, where you lost 80% of army (hero and summons doesn't count).
Effect:Improves life for 5, morale at 3, 2, and an attack on the counter by 1. Fee gold increases by 10.
Medal for proficiency
Condition:
Effect:Increases protection from the shot and stamina by 2. Fee gold increases by 3.
The Order of the Defender
Condition:
Effect:Increases protection for 2 and a counter by 1. Fee gold rises by 4.
Medal for Resolute
Condition:
Effect:Increases resistance and morale by 2. Fee gold increases by 3.
Sign of the Witch
Condition:
Effect:Increases the supply of shots and Stamina by 2. Fee gold rises by 4. Fee crystals increases by 1.
Fire pennant
Condition:
Effect:Increases the supply of shots and resistance at 1. Ability to fire arrows increases by 3. Fee gold increases by 7. Fee crystals increases by 1.
===============
Post edited January 18, 2013 by pokey
This question / problem has been solved by Gremlion