Deffo: ... is there any map editor that currently works for GOG version? ...
It took a while, but I've found a way to get Bullfrog's original Map Editor running.
The only downside is, that it runs to fast on modern machines. You either have to live with the speed up (e.g. sprinting tool tips) or slowing it down somehow (e.g. with 3rd party software like
Mo'Slo).
What you need: A. GOG version of Dungeon Keeper 1 (obviously ;-)
B. Original Bullfrog Map Editor (dkedit.zip)
Unfortunately Electronic Arts "cleaned" its FTP server, hence the original download from Bullfrog is gone. Here are some alternative sources:
-
http://404forums.net/filedump/dk2/dkedit.zip -
http://afswww.icequake.net/pc/games/dungeon_keeper_ii/mirror/keeper/downloads/dkedit.zip -
http://www.gamefront.com/files/11628177 C. Decompression software like
or [url=http://www.7-zip.org/]7zip D. Dungeon Keeper 1 Demo
-
http://www.moddb.com/games/dungeon-keeper/downloads/dungeon-keeper-demo -
http://keeperklan.com/downloads.php?do=file&id=4 -
http://download.cnet.com/Dungeon-Keeper-demo/3000-2119_4-10011780.html How-to: 1. Install Dungeon Keeper and don't use the KeeperFX patch as the Original Map Editor won't work with those files
2. Copy the game's folder to C:\ and name it C:\DK1 (you can copy it elsewhere as long as the path doesn't contain any blanks)
3. Getting the editor files
- The editor installer (dkedit.exe) doesn't work with the GOG version, hence you have to extract the editor files manually
- You can extract the files from dkedit
.exe with WinRAR (
editor.exe,
Data folder,
Levels folder etc.)
- If you extract the .exe-file with 7zip, you'll get a file named
_cabinet, among others. You can open this
_cabinet with 7zip and inside you'll find the files and folders of the map editor. Extract all of them.
4. Copy all the files and folders of the editor directly into C:\DK1 (editor.exe and keeper.exe should now be in the same folder)
5. The editor needs some DLLs to run, that are missing in GOG's version
- Extract the Dungeon Keeper Demo and run the SETUP.BAT
- This will extract all demo files
- Now copy MSS32.DLL, SMACKW32.DLL and WSND7R.DLL into GOG's Dungeon Keeper folder (so that they are in the same folder as editor.exe).
6. Edit KEEPER.CFG in C.\DK1
- Open the file with a text editor, e.g. Wordpad or Editor
- Fill in the game's path at INSTALL_PATH= (here INSTALL_PATH=C:\DK1)
- Now, the game doesn't run anymore with DOSBox, that's why we've installed the editor in a copy of the game's folder
6. Done. Run the editor.
Copy edited maps back to the game's original installation and run the game as usual.
To avoid other problems, you can try running the editor as Administrator and also in Compatibility Mode for the oldest Windows available (the program was designed for Win95).