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high rated
I'm incredibly disappointed with this release for a number of reasons. Most of which are related to the directory structure changes imposed on the gog version.


1. No deeper dungeons which is disappointing but understandable given it used a custom cd check, so the exe would need to be hacked, to bypass it. I assume these are the legal issues preventing it's inclusion, given that deeper dungeons and dungeon keeper came with both dos and win95 versions, (and the gold edition d3d versions of each)

2. the "levels.txt" file is locked within "game.gog", hence you can't enable the bonus multiplayer levels included with the original version, but disabled by default. In effect it's missing 15 of the original 30 multiplayer maps ( not counting the deeper dungeon levels).

3. These two factors prevents any of the fan-made levels (the gold edition can with a level editor) being playable.

These last two issues really are inexcusable given that it means the gog version features significantly less content than the game as originally released.


That said, I missed the cd music.
I totally agree with you. It seems we finally get to witness that some of the games will suffer the penalty being owned by EA games and their pompous bureaucrats. We lost the CD quality music, lots of content, performance is low to average and its stripped to its bare bones of a release.

Its really sad when a mod-community like KeeperFX made a more playable and enjoyable Dungeon Keeper ''release for modern systems'' than professionals at the GOG :-/
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postafflatus: I totally agree with you. It seems we finally get to witness that some of the games will suffer the penalty being owned by EA games and their pompous bureaucrats. We lost the CD quality music, lots of content, performance is low to average and its stripped to its bare bones of a release.

Its really sad when a mod-community like KeeperFX made a more playable and enjoyable Dungeon Keeper ''release for modern systems'' than professionals at the GOG :-/
Well... Content is not GoG's fault and if you think GoG has resources to code every engine of every DOS release from a scratch, you are mistaken
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edorien: 1. No deeper dungeons which is disappointing but understandable given it used a custom cd check, so the exe would need to be hacked, to bypass it. I assume these are the legal issues preventing it's inclusion, given that deeper dungeons and dungeon keeper came with both dos and win95 versions, (and the gold edition d3d versions of each)
Deeper Dungeons were actually included for a time in the package, but were removed due to licensing issues.
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edorien: 2. the "levels.txt" file is locked within "game.gog", hence you can't enable the bonus multiplayer levels included with the original version, but disabled by default. In effect it's missing 15 of the original 30 multiplayer maps ( not counting the deeper dungeon levels).
"game.gog" is actually just an ISO file. You can open it in any program capable of extracting or mounting ISOs. If you can do that, you can use "levels.txt" easily by copying the whole LDATA folder from the image to your installation folder - the root file supercedes the file on the image.
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edorien: 3. These two factors prevents any of the fan-made levels (the gold edition can with a level editor) being playable.
Nope. See above.

It's just a matter of getting your hands a little bit dirty. GOG's mission isn't to cover all and every angle, it's to make playing old games as painless as possible.
Post edited June 18, 2011 by xtense
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postafflatus: I totally agree with you. It seems we finally get to witness that some of the games will suffer the penalty being owned by EA games and their pompous bureaucrats. We lost the CD quality music, lots of content, performance is low to average and its stripped to its bare bones of a release.

Its really sad when a mod-community like KeeperFX made a more playable and enjoyable Dungeon Keeper ''release for modern systems'' than professionals at the GOG :-/
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Fenixp: Well... Content is not GoG's fault and if you think GoG has resources to code every engine of every DOS release from a scratch, you are mistaken
That's the added value GOG should provide in my opinion though. Surely, most of us old game lovers will probably still have our old copies but it's hard or impossible if you don't have expert knowledge to make the games run, and not just run, but run well- high fps, high responsiveness of inputs, fully functional sound.
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posix: That's the added value GOG should provide in my opinion though. Surely, most of us old game lovers will probably still have our old copies but it's hard or impossible if you don't have expert knowledge to make the games run, and not just run, but run well- high fps, high responsiveness of inputs, fully functional sound.
And that IS what GoG did for dungeon keeper. I for one do not have a copy of it
Give GOG time, they do a great job at going to after content even after the title is released. Getting up for sale is the first step, I fully look forward to other goodies as time goes on and if you buy the game you will get the extra content free when it is released.
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rjspring: Give GOG time, they do a great job at going to after content even after the title is released. Getting up for sale is the first step, I fully look forward to other goodies as time goes on and if you buy the game you will get the extra content free when it is released.
That's actually something I have been wondering about for awhile. I know GOG usually supplies good bonus content but is it normally released only "at launch" or do they often add content at later dates if the game proves to be popular?
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rjspring: Give GOG time, they do a great job at going to after content even after the title is released. Getting up for sale is the first step, I fully look forward to other goodies as time goes on and if you buy the game you will get the extra content free when it is released.
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Taro42: That's actually something I have been wondering about for awhile. I know GOG usually supplies good bonus content but is it normally released only "at launch" or do they often add content at later dates if the game proves to be popular?
They will add at later dates, with EA they had to go through pretty intense contract and license negotiations just to release the games. GOG knows from fan feedback that the people want the extras, so they do their best to deliver.
*sign*

Thought that this version is the Dungeon Keeper Gold (Win95) version and not that creepy DOS version. I have the original disc and can mount the game (DOS version) with DosBox in 1-2 minutes... thats no work and this version is also outdated (without the Patch).
If you don't want this version, don't buy it. Sorry, but I don't think you can blame GoG for trying to get what they could for consumers; the focus is to get it working on modern machines quickly, and that's what DOSBox does.

Post edited September 29, 2018 by Fairfox
both DK 1 and DK2 are half baked releases from gog, just cashing in on the game without actually fixing anything.
I sure there are some people here that would be happy with GOG releasing anything at all but frankly I think we should expect more for our $. I have bought 80 games with GOG and I would like to continue to trust that I'm buying the true "originals". If this can't be accomplished at the right cost for GOG...well then I don't think it should be released at all. I don't want to have to worry about the quality every GOG game. I know and love DK2 and would like to play it again just the way I remember it.
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PirateNeilsouth: both DK 1 and DK2 are half baked releases from gog, just cashing in on the game without actually fixing anything.
And DK2 runs even worse than DK1! I'm about to lose faith in the quality of GOG games. I used to pay them because with them i don't have to worry to get these old games to run. But the unstableness of DK2 is just ridiculous!