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Hi all,

Thanks to our community member, MaxN, we have added the FLAC version of Dragonspehere's soundtrack! Thank you very much, MaxN!

You can find the FLAC soundtrack on your game shelf. Enjoy! :)
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JudasIscariot: Hi all,

Thanks to our community member, MaxN, we have added the FLAC version of Dragonspehere's soundtrack! Thank you very much, MaxN!

You can find the FLAC soundtrack on your game shelf. Enjoy! :)
So cool! It would be fantastic to get the Beneath a Steel Sky OST, too.
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JudasIscariot: Hi all,

Thanks to our community member, MaxN, we have added the FLAC version of Dragonspehere's soundtrack! Thank you very much, MaxN!

You can find the FLAC soundtrack on your game shelf. Enjoy! :)
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tfishell: So cool! It would be fantastic to get the Beneath a Steel Sky OST, too.
Since it's a free software game, the music is already freely available. There was an enhancement project to improve in-game music. You can get the soundtrack here -

http://www.jameswoodcock.co.uk/content/scummvm-music-enhancement-project/beneath-a-steel-sky-enhanced-soundtrack-for-scummvm/

You can use that improved soundtrack in game as well!
Post edited June 26, 2014 by shmerl
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JudasIscariot: Hi all,

Thanks to our community member, MaxN, we have added the FLAC version of Dragonspehere's soundtrack! Thank you very much, MaxN!

You can find the FLAC soundtrack on your game shelf. Enjoy! :)
Amazing! Thanks a lot MaxN and GOG...
Nice, thanks a lot!
Can we have MP3 versions too?
GOG keeps amazing me.
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jcoa: Can we have MP3 versions too?
There are plenty of free tools to transcode FLAC to MP3. Here's a guide for Windows (which also links to one for Mac users. Linux users can find multiple approaches on ArchWiki).

The FLAC is the important thing to have because it's lossless like PNG rather than lossy like JPEG, MP3, Ogg Vorbis, and AAC. (You can go WAV -> FLAC -> WAV and get the same audio back.)
Post edited June 26, 2014 by ssokolow
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jcoa: Can we have MP3 versions too?
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ssokolow: There are plenty of free tools to transcode FLAC to MP3. Here's a guide for Windows (which also links to one for Mac users. Linux users can find multiple approaches on ArchWiki).

The FLAC is the important thing to have because it's lossless like PNG rather than lossy like JPEG, MP3, Ogg Vorbis, and AAC. (You can go WAV -> FLAC -> WAV and get the same audio back.)
Unless you are using a lossy codec for your WAV. It's a container format that can technically hold mp3 for example. Though PCM which is lossless is the most common. <- Pedant
No point to encode in mp3 - you'll always get inferior result than modern age codecs like Opus for example. Even Vorbis is better. FLAC is useful for storing the master audio (even though it's limited to 24 bit, while really professional editing can go even up to 32 bit per sample). Final result for using (not the master for editing) doesn't need to be higher than 16 bit though. WAV doesn't support more than 16 bit depth anyway.

See [url=https://people.xiph.org/~xiphmont/demo/neil-young.html]https://people.xiph.org/~xiphmont/demo/neil-young.html[/url]

I'd say, the only benefit in having FLAC is not in listening to them, but in order to be able to encode in any lossy codec you want to. There is no audible difference really (if you used a decent modern lossy codec of course, which is NOT mp3), but having the losless original is needed to avoid double loss when reencoding.
Post edited June 26, 2014 by shmerl
FLAC FTW.!

Thanks GOG.
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shmerl: See [url=https://people.xiph.org/~xiphmont/demo/neil-young.html]https://people.xiph.org/~xiphmont/demo/neil-young.html[/url]
Thanks shmerl. Good read!
Thanks, but I would prefer to have the option of downloading MP3. A soundtrack is always great and I don't want to sound ungrateful, but I'm too lazy to convert it to MP3.
Thanks for this. :)
Cheers, just got the update flag - either the sale's killing the site or some sort of discrimination is applied. ;-P