Posted August 26, 2015
So, you have bought Classic Doom and now you want to play it, and the original executable limited for you.
No fear, my friend, since id Software released source code of id Tech 1 engine (Doom, Heretic, Hexen and Strife) you can play your favourite games with some bug fixes, and even with advanced features (jump, freelook, 3d floors and even scripting).
Here a list of source ports that you can find over the internet:
- ZDooM (http://zdoom.org) : is one of the most advanced source ports out there. It supports freelook. jump, scripting (taken from Hexen ACS and extended it), and if IIRC some kind of 3d-floors. Current stable version is 2.7.1, but you can play with more recent versions from here: http://devbuilds.drdteam.org/zdoom/.
- GZDooM (http://forum.drdteam.org/viewforum.php?f=23 , Thanks to Gaerzi): is the sister of ZdooM. It supports all kind of 3D-Floors, dynamic lighting, and the features of ZdooM. Watch out: the version 2.x can be run only with an OpenGL 3.x graphics card (like Radeon HD 5770) . Here version 2 (currently in beta) : http://devbuilds.drdteam.org/gzdoom/
- Zandronum ( https://zandronum.com/): another fork of ZdooM. That version is focused on network gameplay
- 3DGE (http://sourceforge.net/projects/edge2/files/3DGE%20binaries/): another advanced source port. It's similar to GZDooM.
- Vavoom ( http://www.vavoom-engine.com/) : Another advanced source port.
- Chocolate Doom(http://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom): you want try the old-school gameplay? With this source port the original bugs are still present, the static limits are still here, and it can play the old demos. This source port have some forks: Chocolate Strife and Chocolate Strife
- Boom (http://www.teamtnt.com/boompubl/boom2.htm) : is the oldest of advanced source ports. It runs under DosBox, but have some neat features like BEX patches (an extension from DeHacked patches). Some static limits have been raised/removed
- PrBoom+ (http://prboom-plus.sourceforge.net/): some improvements over Boom, and it can run under Windows.
No fear, my friend, since id Software released source code of id Tech 1 engine (Doom, Heretic, Hexen and Strife) you can play your favourite games with some bug fixes, and even with advanced features (jump, freelook, 3d floors and even scripting).
Here a list of source ports that you can find over the internet:
- ZDooM (http://zdoom.org) : is one of the most advanced source ports out there. It supports freelook. jump, scripting (taken from Hexen ACS and extended it), and if IIRC some kind of 3d-floors. Current stable version is 2.7.1, but you can play with more recent versions from here: http://devbuilds.drdteam.org/zdoom/.
- GZDooM (http://forum.drdteam.org/viewforum.php?f=23 , Thanks to Gaerzi): is the sister of ZdooM. It supports all kind of 3D-Floors, dynamic lighting, and the features of ZdooM. Watch out: the version 2.x can be run only with an OpenGL 3.x graphics card (like Radeon HD 5770) . Here version 2 (currently in beta) : http://devbuilds.drdteam.org/gzdoom/
- Zandronum ( https://zandronum.com/): another fork of ZdooM. That version is focused on network gameplay
- 3DGE (http://sourceforge.net/projects/edge2/files/3DGE%20binaries/): another advanced source port. It's similar to GZDooM.
- Vavoom ( http://www.vavoom-engine.com/) : Another advanced source port.
- Chocolate Doom(http://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom): you want try the old-school gameplay? With this source port the original bugs are still present, the static limits are still here, and it can play the old demos. This source port have some forks: Chocolate Strife and Chocolate Strife
- Boom (http://www.teamtnt.com/boompubl/boom2.htm) : is the oldest of advanced source ports. It runs under DosBox, but have some neat features like BEX patches (an extension from DeHacked patches). Some static limits have been raised/removed
- PrBoom+ (http://prboom-plus.sourceforge.net/): some improvements over Boom, and it can run under Windows.
Post edited August 27, 2015 by LuciferSam_86