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When i play D And D2 pack in the second stage of the D1 crash in the gog helper app and ucrtbase.dll module.
Any other game, play fine without problem, gog galaxy updated to the latest.
Many of he crash are happening in the map view
What's happen if you try to launch the game without Galaxy (there is an .exe file that launch the game without Galaxy)
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FulVal85: What's happen if you try to launch the game without Galaxy (there is an .exe file that launch the game without Galaxy)
Crash equal, i issolated the problem when i open the map, a question, why is need it the use of the microphone?
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FulVal85: What's happen if you try to launch the game without Galaxy (there is an .exe file that launch the game without Galaxy)
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besrml: Crash equal, i issolated the problem when i open the map, a question, why is need it the use of the microphone?
Doom & Doom II (this latest Doom release/update to be clear) uses the microphone for multiplayer voice chat, and the speech to text thing. And it seems to do so even when playing single player for what ever reason (bug or poorly programmed).
As to the crash on second map of D1 (assume M1) I tried on a Windows 11 machine, a Windows 10 machine, and a linux OS. Did not see a crash. I will note, I do not have a microphone on any of these systems though.
Post edited November 27, 2024 by zandrag
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besrml: Crash equal, i issolated the problem when i open the map, a question, why is need it the use of the microphone?
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zandrag: Doom & Doom II (this latest Doom release/update to be clear) uses the microphone for multiplayer voice chat, and the speech to text thing. And it seems to do so even when playing single player for what ever reason (bug or poorly programmed).
As to the crash on second map of D1 (assume M1) I tried on a Windows 11 machine, a Windows 10 machine, and a linux OS. Did not see a crash. I will note, I do not have a microphone on any of these systems though.
This version also crashes when walking into the exits in Plutonia. Usually happens when you enter it while a power up is active.
Maybe it has something to do with KEX. The new expansion Legacy of Rust doesn't crash but old expansion does :(