Posted May 14, 2016
Magmarock: 4. You'll need to add both the Brutal Doom and Metal Doom .pk3 to the GZDoom .ini file under the [Doom.Autoload]
I deal with this entirely differently, in a way that doesn't muddy my Doom installation. Basically, I made a DIR with ZDoom/GZDoom and *all* the Doom iWads in it (doom2.wad, doom.wad, tnt.wad, plutonia.wad, etc) and then make a subDIR under it titled "Pwads". Then, under that I make respective DIRs for each Doom engine : Doom, Doom2, Heretic.
The structure looks like this (See picture attached) :
- ZDoom \
|
+ Pwads \
|
+ Doom \
| |
| + Brutal20 \
|
+ Doom2 \
|
+ Heretic \
Under the ZDoom\Pwads\Doom DIR, I put Brutal Doom in its own DIR : "Brutal20" as above. Then I just make batch files in the main Zdoom DIR like this. For those that don't know, a batch file (.bat extension) is just a series of commands that Windows runs in a combined file. It's purely text.
You just open up the Zdoom DIR in Explorer, make a new text file, rename as "BrutalDoom.bat", Right-click->Edit, and add the following :
-- SNIP HERE --
gzdoom -file .\Pwads\Doom\Brutal20\brutalv20.pk3 .\Pwads\Doom\Brutal20\DoomMetalVol4.wad
-- SNIP HERE --
Then, when you want to run it, just double-click that .bat file and it'll include Brutal Doom's files.
~
The reason I do this is :
1. - I run Doom various different ways. Sometimes vanilla, sometimes with Brutal Doom, sometimes with 3rd-party pwads. I can keep everything in the same place and selectively have Zdoom use only what I tell it to WHEN I tell it to.
2. - This keeps the vast amount of Doom files, pwads, ports, and mods well-organized and makes it easy to both find and run whatever I want at will.
(Technically I also put all the iWads in an iWad DIR and point Zdoom to that in the .ini, but that's beyond the scope of what I'm explaining here)
Post edited May 14, 2016 by Firebrand9