The problem lies not only in these files. Main game executable (div.exe) v1.005 is not using dlg.v2 and startup.v2 folders. Moreover a few files in dat folder are reverted back to the previous (v1.0029A) game version by this patch...
Looks like this patch (and the entire GoG released version) introduces some changes compared to the original retail v1.0029A game release:
General:
- Feature: Allow more resolutions
- Feature: Recreated config tool
- Fixed numerous crashes and freezes
- Fixed: encumbrance could make items disappear
- Feature: Tooltips of damage stats on stat screen improved
Skills:
- Fixed: Spellbooks no longer ignore level requirements
- Fixed: All weapon expertise skills give percentile bonuses instead of static bonuses
- Fixed: True Sight damage is now actually used
- Fixed: Bow and crossbow expertise bonuses are now actually used
- Fixed: Divine Eye removes the fog of war
- Fixed: Deadly Gift's Scorpion Trap is less powerful
- Fixed: Resurrected enemies die after region swap
But completely ignores all the changes made by 1.33/1.34 official game patches. It is no good.
P.S. List of bugfixes addressed in official 1.31, 1.32 hotfixes and 1.33, 1.34 official game patches:
http://www.larian.com/Site/english/divinity/english.html