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I started the game I got from GOG, and I've checked that the version is 1.005a. However, the skill description for the warrior's specialization skills still shows that the damage boosts are stat-based, not percentage based. Is there something wrong with my install, or is it just that the display hasn't changed?
Also, I'm a little concerned about the description for lvl 1 mace specialization. On lvl 1, it reads "damage increase by 50 percent" isn't that a little broken?
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sagel.peter: ...
Humnn . . . had not really noticed this. I would assume the damage was increased by 50% of the EXISTING damage amount or a level of damage of 10 would be increased to a 15 damage level. That would cause a lower increase early in the game with larger increases as the damage inflicted increased during the game. I didn't have any noticeable problems with skills.

I can give you a link to some information about the skills. . . =)
Post edited November 20, 2010 by Stuff