It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
robomop: I got dragon commander and while I loved the stuff on the ship the strategy elements where bland and completely broken to the point where I put it down and never finished the game because of them.

on to original sin, Im seeing lots of people rave about it but a few things are bothering me, seems a bit expensive for an isometic pc game? (almost sure I paid same or less for skyrim on release day) I have seen several videos mention issues with skill/levelup/power problems, is this going to be broken? (dragon commander)

tldr:is it broken?, why so expensive?, should I wait for it to go on sale ?

thanks
Day one purchase for me as it's exactly my type of game. Neverwinter Nights style exploration and world building tools with Fallout 1 & 2 style combat. =)

Flynn
Here's a question I haven't really seen addressed here, how does the writing and its feel/charm and overall quality compare to the previous Divinity games? I've played a whole lot Divinity II: Director's Cut and some of the other Divinity games and I really like Larian's writing style especially compared to the "grimdark" style , the Tolkien by the numbers style (and the haha everything is a joke! style) that seem to dominate RPGs today. I suppose you could say that I'm hoping they didn't try and change their writing style to fit one of the aforementioned styles.
avatar
NoNewTaleToTell: Here's a question I haven't really seen addressed here, how does the writing and its feel/charm and overall quality compare to the previous Divinity games? I've played a whole lot Divinity II: Director's Cut and some of the other Divinity games and I really like Larian's writing style especially compared to the "grimdark" style , the Tolkien by the numbers style (and the haha everything is a joke! style) that seem to dominate RPGs today. I suppose you could say that I'm hoping they didn't try and change their writing style to fit one of the aforementioned styles.
I thought this was a lot like the style of writing in the rest of the series. Larian does have one foot in the "ha ha everything is a joke!" camp, IMO, but they have just enough restraint that I can just go with it. The multiple-choice dialog options are a little silly sometimes, forcing you to pigeonhole your characters into one of four blatant extremes, with "not sassy" hardly being an option ever. It's not exactly Baldur's Gate or even Neverwinter Nights, but it's definitely a lot better than many others. But voice acting puts the occasional NPC over the top (cough Eglander cough).
avatar
NoNewTaleToTell: Here's a question I haven't really seen addressed here, how does the writing and its feel/charm and overall quality compare to the previous Divinity games? I've played a whole lot Divinity II: Director's Cut and some of the other Divinity games and I really like Larian's writing style especially compared to the "grimdark" style , the Tolkien by the numbers style (and the haha everything is a joke! style) that seem to dominate RPGs today. I suppose you could say that I'm hoping they didn't try and change their writing style to fit one of the aforementioned styles.
avatar
mothwentbad: I thought this was a lot like the style of writing in the rest of the series. Larian does have one foot in the "ha ha everything is a joke!" camp, IMO, but they have just enough restraint that I can just go with it. The multiple-choice dialog options are a little silly sometimes, forcing you to pigeonhole your characters into one of four blatant extremes, with "not sassy" hardly being an option ever. It's not exactly Baldur's Gate or even Neverwinter Nights, but it's definitely a lot better than many others. But voice acting puts the occasional NPC over the top (cough Eglander cough).
Thanks for that info! Yeah Larian does tend to be a bit jokey and sassy with their dialogue but not nearly as bad as other developers with a similar style. Anyway, I'm glad to hear that they've stayed true to themselves so to speak, thanks again for the info!
avatar
NoNewTaleToTell: Yeah Larian does tend to be a bit jokey and sassy with their dialogue but not nearly as bad as other developers with a similar style.
They go over the top sometimes, but they also have a good feel for when to lay off the jokes.
I would say it is worth it. I own them all on steam and I adore Larian for all their games. Off topic but my favorite so far is Divinity 2 with Divine Divinity a close 2nd.
avatar
robomop: I got dragon commander and while I loved the stuff on the ship the strategy elements where bland and completely broken to the point where I put it down and never finished the game because of them.

on to original sin, Im seeing lots of people rave about it but a few things are bothering me, seems a bit expensive for an isometic pc game? (almost sure I paid same or less for skyrim on release day) I have seen several videos mention issues with skill/levelup/power problems, is this going to be broken? (dragon commander)

tldr:is it broken?, why so expensive?, should I wait for it to go on sale ?

thanks
Original Sin had a good junk of more money behind it and a more narrow focus, which leads to a lot more polish of the game.

I never regretted buying the collectors edition of the game and I consider the original sin metacritic rating well deserved.
But to be fair, I did never regret buying dragon commander at full price either, even when I am fully aware that dragon commander deserved it's metacritic rating too. So experiences may differ.