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I am thinking about picking this up. I plan to play single player alone. I don't understand how the "create two main character" idea works if I am not playing co op? And hoe does that tie in with the 4 person party? Thanks for any help.
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dogeddie: I am thinking about picking this up. I plan to play single player alone. I don't understand how the "create two main character" idea works if I am not playing co op? And hoe does that tie in with the 4 person party? Thanks for any help.
The two main characters are tied into the plot. You can control the dialogue options for both, or set your options for your secondary character to make their own decisions. It's up to you, as with if/when you invite other characters into the party. You must have the two main characters, though.
So at game start I create 2 characters. I pick up other party members as i go through the game. I only control one of the 2 main characters at a time, and can choose a "lead" type main character, and sort of leave the other one to AI. Does that sound close?


Also, without knowing who I will run into during the game for recruits - any suggestions on the 2 player created character types? Thanks
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dogeddie: So at game start I create 2 characters. I pick up other party members as i go through the game. I only control one of the 2 main characters at a time, and can choose a "lead" type main character, and sort of leave the other one to AI. Does that sound close?
Yep, that about sums it up.

Also, without knowing who I will run into during the game for recruits - any suggestions on the 2 player created character types? Thanks
Well it obviously depends on your play style/preference. Any suggestions from me, or anybody else, may be totally off track for you, but if you want to avoid duplicating types, the companions you will meet are...

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Female Knight
Male Wizard
Female Ranger
Male Rogue

You may also recruit various generic henchmen once you have unlocked the Hall of Heroes.
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dogeddie: leave the other one to AI.
The AI only determines how a character answers in dual dialogues.
If characters are linked together, they will follow the leader; if not, they will wait until you select them as leader and move them somewhere, etc (you can split up your party to have one walk across town while the another shops, or one steal while the other(s) engage possible witness(es) in conversation to distract them, etc).

There are 4 different companions you can recruit, so you should be able to pick 2 that compliment your main characters and playstyle. Having 2 mages is quite effective, and if you wanted you could also have 2 warriors or archers, as well (though, as with mages, I'd build them a little differently: one two handed and the other sword and shield, or one using a bow and the other a crossbow). I'm not sure how 2 rogues would work, not having played with one.
It actually works better than I thought it would. Fantastic game so far! Thanks for the help. Good to see Raze still around as the ambassador for Larian!
Alrighty then