Posted February 25, 2016
I've been trying to play Divinity: Original Sin EE on Linux Mint 17.3 and I always get a crash on startup referring to pthread.
I tried removing the packaged libraries and using the ones installed from the repository instead, as was suggested on the steam forums for this crash, but it doesn't help.
Then I come across someone saying that the game just doesn't work period with open source graphics drivers and the reason for the crash is missing GL support. I'm using the Oibaf ppa and OpenGL support should be 4.1. What does EE actually need to work? The store page shows OpenGL 4.x.
I really don't want to use the AMD proprietary drivers, which support up to OpenGL 4.5 on my card (R9 270x) last I had them installed. I get horrible multi-monitor issues and they're actually slower for a lot of games.
Any clarification or tips? Thanks.
I tried removing the packaged libraries and using the ones installed from the repository instead, as was suggested on the steam forums for this crash, but it doesn't help.
Then I come across someone saying that the game just doesn't work period with open source graphics drivers and the reason for the crash is missing GL support. I'm using the Oibaf ppa and OpenGL support should be 4.1. What does EE actually need to work? The store page shows OpenGL 4.x.
I really don't want to use the AMD proprietary drivers, which support up to OpenGL 4.5 on my card (R9 270x) last I had them installed. I get horrible multi-monitor issues and they're actually slower for a lot of games.
Any clarification or tips? Thanks.
Post edited February 26, 2016 by MikeMaximus
This question / problem has been solved by darktjm
