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Well, sort of. After umpteen zillion hours, I finally got to the last battle, but after finding it nearly impossible to win (even after consulting guides), I gave up and settled for just getting to the end. So this is sort of a mini review . . .

Good -

This game was ridiculously easy, even on the hardest difficulty level. Prior to playing I heard that it was actually excessively hard, but until the very last battle (and briefly at the very beginning) I mowed through enemies with total ease. I suppose the game might be hard for folks who don't make at least one of the two main characters into a melee specialist (my character had all his skill points in "one handed with shield" + "shadow", and my death knight was a caster with his points in three different damage spells). Suffice to say, I never would have made it through this extremely long game if it were any tougher, because it simply isn't a good enough game to merit significant amounts of grinding. Oh, and I never bothered using summoning dolls, fwiw.

Since I rarely died, I was able to make fairly rapid progress, and the game does develop an awkward sort of charm, especially after the first act.

Bad

As others have noted, the game feels "off" compared with Divine Divinity. Overall, even after however many patches (which I assume are integrated into the GoG version), it feels unfinished. I mean, what the hell is a "metal"? Or a "round"? (Yeah, they're shields, but how long would it have taken to make sure that item names make sense?)

This game shares one of DD's weaknesses, namely that you grind through like nine million monsters, kill a boss, finally get to that chest at the end, and lo and behold . . . 26 gold and another of those damnable tumbleweeds (herb catalysts or whatever) inside.

Another complaint - artifact sets are worthless. You don't get a bonus for getting the whole set, and individual pieces are NEVER better than the best of the random loot you pick up along the way. This goes for "named" artifacts that aren't part of sets, too - not once did I ever bother to equip any of these items, because at most they offered only minor bonuses that were easily exceeded by the normal stuff I grabbed, especially after adding a charm or two.

The skill trees/system . . . whew, does it suck. HUGE step back from DD. The fact that you can pay to unlearn stuff and redistribute all your points is the only GOOD thing about it (even though it makes absolutely NO sense), since it at least allows you to correct yourself after you naively try to do anything other than specialize. Frankly, the one point / level (2 every five) isn't enough in this game, though it seemed perfectly balanced in DD. While it's fairly easy to imagine someone becoming more proficient with "maces" as a class of items, what exactly does it mean to put a point into "slashing accuracy" with two handed "shadow" weapons? On the flip side, by pouring all my points into "two handed shadow" weapons, as long as I used the appropriate weapon I basically killed everything with ease. Maybe shadow is the killer damage type in this game - it worked for me all the way through, and in the few spots where it didn't, my death knight mopped up with damage spells.

I always had ridiculous amounts of gold and potiions, which is probably a good thing.

The battlefields were useful mainly for selling excess stuff and identifying things (if you're like me, you won't bother learning repair or identify, because skill points are too precious and the battlefields so accessible). Lockpicking is similarly useless since chests in this game, locked or unlocked, almost invariably have nothing valuable in them. I cleared the dungeons in the first three just to stock up on health and mana potions, that I then rode all the way to the end. The experience gained was actually negligible in the long run - I doubt I picked up more than three or four extra levels for grinding through the majority of the battlefields than if I had just used them for merchants.

The voice acting is uniformally, astronomically, stupefyingly awful. My wife nearly divorced me over it. And she would have been right to have done it.

OVERALL

I largely ground my way through this game for several reasons: I took it in two hour blocks over the weekends over several months, after the first act I rarely died, and there's an irresistable sort of forward-momentum thing that happens between acts 2 and 4 that sort of propels you along, even though so much of the game is bafflingly inept after Divine Divinity, which was generally great. The story, such as it is, does get marginally better between acts 3 and 4, and some of the spell effects were cool.

Now, I'm curious - has anyone else on GoG actually finished this game? Even if you haven't, if you've played it I'd be curious to hear your experiences with it.
I'm about a third of the way through but can't seem to generate enough interest to finish it. It's not what I expected after playing DD. With so many great RPG releases lately, I don't know when I will get back to it. . . =)
I gave up. You sum up the game well, I just lost all drive to finish it. The voice acting killed it, but there was also the fact that it was so much of an aside to DD. I read that at the end you find out that there is a little tie in (not mentioned for spoilers), but really, it is just an empty game.

Don't let that game dissuade you from buying the sequel to DD. It's quite good (not awe inspiring mind), and really carries things on. Also, you get to be a dragon, no need to say any more.
Thanks for the input re: Div 2. I'm on the fence at this point after suffering through Beyond Divinity and it's good to get input from someone who can relate.
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wpegg: I gave up. You sum up the game well, I just lost all drive to finish it. The voice acting killed it, but there was also the fact that it was so much of an aside to DD. I read that at the end you find out that there is a little tie in (not mentioned for spoilers), but really, it is just an empty game.

Don't let that game dissuade you from buying the sequel to DD. It's quite good (not awe inspiring mind), and really carries things on. Also, you get to be a dragon, no need to say any more.
Div2 is really superb stuff. Pick up Dragon Knight Saga which is a Div2 compilation/revamp. Well worth the money, especially if you love Div1.
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chautemoc: ...
I plan on buying it if / when they patch out the DRM. Last I heard it had SecuROM 7.x with the Russian edition having StarForce.

Haven't found any info that indicates the DRM will be removed anytime soon . . . =)
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chautemoc: ...
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Stuff: I plan on buying it if / when they patch out the DRM. Last I heard it had SecuROM 7.x with the Russian edition having StarForce.

Haven't found any info that indicates the DRM will be removed anytime soon . . . =)
http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=424332#Post424332

"...for our previous games we deactivated the DRM at some point and we'll do the same for this one."
SecuROM is really not a big deal..I'd buy now to support them fully, knowing it'll be gone later.
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chautemoc: ...
Thanks for the link, when they remove it I will be first in line to purchase . . . =)

Wish I could share your tolerance of SecuROM but ... never again will it be installed on my system . . .
I cant understand how the game can be "...ridiculously easy, even on the hardest difficulty level." but at the same time you cant beat the final boss... it kind of make me doubt everything you said about the game.

I prefer DD but BD is good enough.
If you melee attack Damian he will summon 4 to 8 minions to help him (depending on the difficulty level), so that could make the fight harder with a warrior than a ranger or mage.

I thought much of the criticism of BD was undeserved or overblown. DD is a better game overall, but I liked BD almost as much.
It's simple enough; the game is utterly without challenge all the way through until the final boss, who, imo, was way overpowered. But if you enjoyed the game more than I did, more power to you. fwiw I did have some fun with it.
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FaustoMartense: I cant understand how the game can be "...ridiculously easy, even on the hardest difficulty level." but at the same time you cant beat the final boss... it kind of make me doubt everything you said about the game.

I prefer DD but BD is good enough.
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brinf1: It's simple enough; the game is utterly without challenge all the way through until the final boss, who, imo, was way overpowered. But if you enjoyed the game more than I did, more power to you. fwiw I did have some fun with it.
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FaustoMartense: I cant understand how the game can be "...ridiculously easy, even on the hardest difficulty level." but at the same time you cant beat the final boss... it kind of make me doubt everything you said about the game.

I prefer DD but BD is good enough.
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brinf1:
From 1 to 10, it is a 7... it has some nices features like the skill system (it is no the best but it is innovative) and the Dolls (I prefer Diablo II summons, but Dolls in BD can carry stuff and learn skills...) but in the end the game falls far behind DD (a solid 9 in my opinion).
The game is very bugged, some skills do not work as intended or are plain useless (lockpick is a nice example) but in the end it is not a bad game... it is a shame they rushed to release it when it was not ready. The shields... Tower what? Metal what? Was it that hard to do a pre beta release? With at least one people beta testing it, the game would be so much better.
If you can ignore these bugs, mistakes and unfinished things it is not a bad game... I played it because someone gave it to me, it is not a game I would recomend to buy, if it comes in a bundle, play it.
It has so much basic bugs and problems... otherwise it is not bad, you need to see it with certain amount of love or it just crumble apart.

My not so polite initial reply was because the contradiction. I apologize. You said that you could not finish it, then one line below that tt was a very easy game... maybe you needed to grind a little more... maybe you did not choose the skills well (I did a lot of mistakes and had to modify my skils a lot)... For example a lot of people complains that some bosses in DD are impossible to kill... difficult, yes. Impossible, no. So I am not really sure what to think about the comment on the final boss...

Wow... I said it is not bad a lot of times...
Post edited December 19, 2012 by FaustoMartense
I'm really struggling to finish Act 2, it feels like a chore. DD1 was great compared to this. I think I'll take a break before coming back.
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ziplock9000: I'm really struggling to finish Act 2, it feels like a chore. DD1 was great compared to this. I think I'll take a break before coming back.
I've played three divinty games thus far and, even though I had fun with it, it is definitely a step down (watch out for that first step!) from DD. OS is better too.