Posted April 02, 2013
For all who like the Divinity universe and Larian games, go here and pledge.
This is looking to be a great game!
www.kickstarter.com/projects/larianstudios/divinity-original-sin
Now that we are self-funding and self-publishing, we can get away with features like the following.
Divinity:Original Sin is an Isometric cRPG.
You can play in single player mode but also in cooperative multiplayer mode
It's a real epic CRPG so even in multiplayer, you're engaging in much more than just combat and item fever. A nifty cooperative dialog system, a highly reactive world, a deep character development system and plenty of choice and consequence situations see to that.
You can create your own RPG adventures with our powerful RPG editor and share or play them with friends
Combat is very tactical. It is turn-based and features things like skill and spell combos, attacks of opportunity, action points and much more.
Exploration is greatly rewarded.
You can develop your character(s) to fit your playstyle using our classless skill and stats system.
There are countless item interactions and item combinations waiting to be discovered.
No Divinity game is complete without music composed by the brilliant Kirill Pokrovsky.
This is looking to be a great game!
www.kickstarter.com/projects/larianstudios/divinity-original-sin
Now that we are self-funding and self-publishing, we can get away with features like the following.
Divinity:Original Sin is an Isometric cRPG.
You can play in single player mode but also in cooperative multiplayer mode
It's a real epic CRPG so even in multiplayer, you're engaging in much more than just combat and item fever. A nifty cooperative dialog system, a highly reactive world, a deep character development system and plenty of choice and consequence situations see to that.
You can create your own RPG adventures with our powerful RPG editor and share or play them with friends
Combat is very tactical. It is turn-based and features things like skill and spell combos, attacks of opportunity, action points and much more.
Exploration is greatly rewarded.
You can develop your character(s) to fit your playstyle using our classless skill and stats system.
There are countless item interactions and item combinations waiting to be discovered.
No Divinity game is complete without music composed by the brilliant Kirill Pokrovsky.
Post edited April 02, 2013 by krist2