Posted October 29, 2015
high rated
Divinity: Original Sin - Enhanced Edition
Divinity: Original Sin - Enhanced Edition Main features
- Bring RPGs back to the living room with dynamic split-screen support for consoles. Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
- Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Xbox One, PS4)
- Hear the world come alive with full AAA voice-overs for all characters
- Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
- Discover new battle styles with Dual Wielding, Wands, and Grenades
- Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
- New and improved user interface, graphics, animations, sounds, and visual effects
Controller:
- Full controller support for one and two players (allowing side-by-side play on all platforms)
- Dynamic split-screen support for side-by-side co-op play (all platforms)
- Sleek new UI for use with controller (all platforms)
Audio:
- Full AAA voice-overs for all characters (over 350,000 words)
- New sound effects and improvements made to existing effects
Design:
- Enhanced storyline with new quests and situations
- New areas, characters, dialogue, and quests
- Main quest revamped to include more characters, more events, and more adventure
- A new ending, with a reworked and expanded plot
- Existing quests updated and polished
- Storyline background expanded
- Companions now banter and argue with one another
- New styles of play: Dual Wielding, Wands, and Grenades
- Dual wield daggers, wands, and other one-handed weapons. Invest skill points in the new Dual Wielding ability to improve your proficiency.
- Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency.
- Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level).
- New game difficulty modes:
- Explorer mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat.
- Classic mode. Formerly called "Normal mode."
- Tactician mode. A brand new game setting that features smarter, stronger enemies to challenge combat-oriented players.
- Honour mode. All the challenge of Tactician mode, but in Honour mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over.
- Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics.
- New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever.
- New skills and skill system
- New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic
- 15+ new skills featuring custom animations and damage
- Improved AI and encounters
- Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones
- Now includes upgraded AI to better counter the player’s tactics
- Updated system makes crafting more intuitive
- New creatures
- Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest
- New cut scenes added and old cut scenes improved
Balancing and Gameplay:
- Skills have been rebalanced and redistributed into skill schools in more cohesive themes
- Balancing changes have made mid- and late-game combat more dynamic and engaging
- Existing abilities and talents have been rebalanced
- Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies)
- Vendors offer more variety and sell better loot
- Magical items are built up differently
- Items' use requirements have been revised
- Economy (gold value and rarity of all items) has been revised
- Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time
- Weapons, armour, shields, potions, and statuses have been rebalanced
- Our top secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved
- 'Saving throws' formula has been improved
- New items and item combos added for creating wands and grenades
Graphics:
- 360-degree camera, with improved art assets for viewing at all angles
- Reworked visuals for improved performance
- Textures were updated to improve performance
- DirectX 11 was added, which improves performance.
- Because of these changes, the game now only works on 64-bit Operating Systems
- New animations and effects
- New animations for new weapon types (wands and dual wielding)
- New effects and animations for new skills, but also enhanced existing skills
- New custom animations for all NPCs
- New animations for new creatures and destructibles
Divinity: Original Sin - Enhanced Edition Main features
- Bring RPGs back to the living room with dynamic split-screen support for consoles. Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
- Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Xbox One, PS4)
- Hear the world come alive with full AAA voice-overs for all characters
- Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
- Discover new battle styles with Dual Wielding, Wands, and Grenades
- Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
- New and improved user interface, graphics, animations, sounds, and visual effects
Controller:
- Full controller support for one and two players (allowing side-by-side play on all platforms)
- Dynamic split-screen support for side-by-side co-op play (all platforms)
- Sleek new UI for use with controller (all platforms)
Audio:
- Full AAA voice-overs for all characters (over 350,000 words)
- New sound effects and improvements made to existing effects
Design:
- Enhanced storyline with new quests and situations
- New areas, characters, dialogue, and quests
- Main quest revamped to include more characters, more events, and more adventure
- A new ending, with a reworked and expanded plot
- Existing quests updated and polished
- Storyline background expanded
- Companions now banter and argue with one another
- New styles of play: Dual Wielding, Wands, and Grenades
- Dual wield daggers, wands, and other one-handed weapons. Invest skill points in the new Dual Wielding ability to improve your proficiency.
- Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency.
- Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level).
- New game difficulty modes:
- Explorer mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat.
- Classic mode. Formerly called "Normal mode."
- Tactician mode. A brand new game setting that features smarter, stronger enemies to challenge combat-oriented players.
- Honour mode. All the challenge of Tactician mode, but in Honour mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over.
- Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics.
- New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever.
- New skills and skill system
- New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic
- 15+ new skills featuring custom animations and damage
- Improved AI and encounters
- Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones
- Now includes upgraded AI to better counter the player’s tactics
- Updated system makes crafting more intuitive
- New creatures
- Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest
- New cut scenes added and old cut scenes improved
Balancing and Gameplay:
- Skills have been rebalanced and redistributed into skill schools in more cohesive themes
- Balancing changes have made mid- and late-game combat more dynamic and engaging
- Existing abilities and talents have been rebalanced
- Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies)
- Vendors offer more variety and sell better loot
- Magical items are built up differently
- Items' use requirements have been revised
- Economy (gold value and rarity of all items) has been revised
- Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time
- Weapons, armour, shields, potions, and statuses have been rebalanced
- Our top secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved
- 'Saving throws' formula has been improved
- New items and item combos added for creating wands and grenades
Graphics:
- 360-degree camera, with improved art assets for viewing at all angles
- Reworked visuals for improved performance
- Textures were updated to improve performance
- DirectX 11 was added, which improves performance.
- Because of these changes, the game now only works on 64-bit Operating Systems
- New animations and effects
- New animations for new weapon types (wands and dual wielding)
- New effects and animations for new skills, but also enhanced existing skills
- New custom animations for all NPCs
- New animations for new creatures and destructibles