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Hi,
Will there be an update for this game, specificly the MacOS version, to enable it running on ARM-Chips (with or without using Rosetta)?
At the AppStore (Apple), the current version is 3.6.71 and since 2 weeks it does support M1 Chips. I know that it sometimes takes a little while until updates arrive on gog, but it's usually quicker.

Thanks!

(Yes, I m well aware that those ARM-Laptops are not meant for gaming, and the game might not run smothly. But currently the GOG-version dosent even start.)
Post edited December 10, 2020 by jheadhunter
This question / problem has been solved by pipeline_orangeimage
avatar
jheadhunter: Hi,
Will there be an update for this game, specificly the MacOS version, to enable it running on ARM-Chips (with or without using Rosetta)?
At the AppStore (Apple), the current version is 3.6.71 and since 2 weeks it does support M1 Chips. I know that it sometimes takes a little while until updates arrive on gog, but it's usually quicker.

Thanks!

(Yes, I m well aware that those ARM-Laptops are not meant for gaming, and the game might not run smothly. But currently the GOG-version dosent even start.)
I am also waiting for the updates. Please bring them to GOG!
I have just noticed a new build for DOS:2 Mac version supporting Apple Silicon. I've tried it out, it works and it has very smooth framerates. Very impressive on my M1 mac mini!

The version of the mac download has the same gog version number but has +AS at the end to designate added support for Apple Silicon.
Appperantly it DOES work with the M1-Chip (even in nativ resolution); after re-installing (and re-downloading) the game & turning HDR off.

Thanks to pipeline_orange for pointing that out.
Post edited December 23, 2020 by jheadhunter