Posted September 16, 2017
What? Not to mention the fact that the Royal Slug has (relatively) high magic armor (99) and physical armor (~67?) along with a plethora of status immunities. To be fair, I am probably bad at the game, I am playing it on tactician difficulty (+50% to some stats), and it is my first time playing, but I have no idea how a level three to four party with four members is supposed to be able to fight them even with strategy and all. Being surrounded is a death sentence, and it's relatively easy to get surrounded as one may be chased down by enemies one would presume (teleporting crocodiles, leaping frogs and dashing turtles) to be slow. So that means kiting is apparently out of the picture.
Don't get me wrong, game is great, just struggling with combat (can't beat the arena and houndmaster either). Maybe I just need to get good.
/rant
Team comp is currently: Fane as Wizard, Lohse as Enchanter, Beast as Battlemage and Red Prince as fighter.
Positioning is probably off as I initiate combat from behing the Royal Slug, and not from the pool of water at the bottom of the path leading up to it (no Wet status to fend of constant burning).
P.S. I know one does not necessarily need to fight due to dialogue options, but I read one gets more XP and better items through actually defeating them.
Don't get me wrong, game is great, just struggling with combat (can't beat the arena and houndmaster either). Maybe I just need to get good.
/rant
Team comp is currently: Fane as Wizard, Lohse as Enchanter, Beast as Battlemage and Red Prince as fighter.
Positioning is probably off as I initiate combat from behing the Royal Slug, and not from the pool of water at the bottom of the path leading up to it (no Wet status to fend of constant burning).
P.S. I know one does not necessarily need to fight due to dialogue options, but I read one gets more XP and better items through actually defeating them.
Post edited September 16, 2017 by orbitallogic