InfiniteClouds: One town.
One dungeon.
Three classes.
All that is needed.
The Warrior, The Rogue, The Mage. The Trinty of every RPG out there.
InfiniteClouds: If I was a PC gamer at the time I would definitely have been too busy with Elder Scrolls II to bother with this game. Even going back some years before many CRPGs offered much more than this
Might and Magic: World of Xeen, Ultima VII, Menzoberranzan, Ravenloft, the Ultima Underworld series, etc.
You assume that you'd have access to those games..
Where I grew up, I never heard of Arena, nor Daggerfall. I learned of Might & Magic through Heroes of Might & Magic 2 but I never once saw Might & Magic series in any store. My only source of computer RPG's was Diablo, WarCraft I & II, and the duo of Heretic and HeXen. Yeah, that's right, I just called those two games for RPG's, because what I really mean is Fantasy games, which is essentially what Diablo is.
Point is, unless you lived in a fairly active and lively major city, you'd be lucky if you could get Mega Man in a video game store.
But assuming then yuo had options for all these games and the money to buy them; Why get Diablo?
Well, because the box art intrigues you, and hte word of mouth attracted you to it, and when you saw it with your own eyes, how scary, oppressive and creepy the game was and the amazing Tristram Muisc, you couldn't help but to admire the game and get sucked into it.
That's why Diablo 1 was so successful, as well as my next point;
InfiniteClouds: That said, I loved Diablo 2 -- the exploration, skill trees (both totally absent in Diablo), and story (contrasted to most of Diablo's being contained in its manual) was all great fun.
And look what you lost with Diablo 2. Here's my second point. You ask about the three characters, the three classes: But that's the thing: You can be a Magic user as a Warrior if you want. You can be a Paladin. You can be an Arcane Archer, using bows and magic spells, or you can be a Magic Knight as a Sorcerer and so forth. You had options in Diablo 1, while in Diablo 2, you are forced to be one thing - and nothing more.
Likewise the feel of Diablo 2 is completely different. It doesn't feel isolated, it doesn't feel oppressive anymore. It's just not as good as Diablo 1 was. But that's a subjective matter of taste.
Diablo was later ported and released for PS1 which is a fairly intersting version indeed. Featuring some improved visual fidelity in some aspects and reduced in others, as well as completely dubbed in 3 other languages (
Swedish, German, French ), where in Swedish dubbing you can hear suhc famous Swedish actors like Claes Malmberg recite the role of Griswald the Blacksmith, and laugh how awful it sounds. The most amazing part of this port though is it having 2 player - same screen multiplayer - as well as the complete backstory of Diablo narrated by the same amazing voice actor who narrates everything in Diablo 1.