RockyMM: I am also hoping for macOS version.
P.S. I missed this thread initially since I searched the forums for "macOS", not "OS X". Would not be better if we rename the thread?
bennyfranco: Hello! You're right, I'll try to contact iwifallen to change the name of the publication, by the way AveFenix05 and I build a 32-bit version of devilutionX in macOS Mojave and it works very well, we build a 64-bit version but some sound and painting functions need be ported. We need to study more about the code because we are not sure of the data structure for the 64-bit port, but for now we can play with a 32-bit compilation.
Could you explain what you did to compile devilutionX as 32bit application on macOS Mojave?
I tried a few times but can't get it to work.
Or maybe you could just update the readme.md on github and open a pull request.