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QWEEDDYZ: Changing own words (about original code)? Bad excuses.
So you should suggest Inno Extract first, specific versions (to get diablodat.mpq) (bad excuse again). But why? OP just need few seconds. Or redownload installer (and check digital signature)(in that case inno extract do not help). Start it from admin (it affect temporary also for Windows Defender).

And only then - optionally - some mods\remakes.

Your "no-clue" what you suggest make you a bit fanatic. And that make you blind here, you miss what OP ask. Why it my problems, when it truth there is problems in you? It not first thread with this that i saw, not first when suggesting remake be completely irrelevant to topic. But i "argo" to this only now. So, whats my problem? I think it im should ask you.

Original code? It be open source previously? Nevermind. Even if game code released for free - remake - completely new code. It CHANGED old things, not improved. Improved is new features. And where is new features - there is new bugs. For open source bugs exist on decades and then become features (or functional deleted, even if it initially be in original game)(look at Warzone 2100 Resurrection - better example of broken pathfinding, units bugs (auto-repair turret), removed original controlling functions button from UI cause of more troubles, and that not mention 10 yo bugs - just more recent ones in versions 3.x.x)(as is saw something of that fixed-restored in 4.x.x).
Please use google translate, I can't understand a thing
UPD:
I mean. If some game not work - first it should be solved. For game as it is. There is no "broken games", it Apple\Microsoft who broke compatibility (Ms often, Apple big compatibility lack is recent only - with removing x32(else) support for x64-only current MacOS 11). Microsoft do it with some "security updates" that is not security of course.
(EVERY game both here on GOG and on Steam have a lot of "not working at all!!!111" false reviews)

So using remakes solve problems and not at same time. Remake\-mod - completely differ game. Of course it can work if game itself not - they not related. And that make that not a solution for not working game. Workaround maybe, but not solution\fix.

Again, first off - DevilutionX is optional thing. Not a true fix for something broken(or not) in the game. Suggest that... mmm... carefully.

There is more easy way to fix something - ddraw wrappers (dege Voodoo, Narzoul or they forks). GOG bundle some games with own wrappers. Or DxWnd. Or enable\disable some compatibility things in exe proeprtion - GOG set full-screen optimization disable for every game - needed or not. On every OS, even with fact that this option work very different on Win7\8\10 and later some build updates of Win10.
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Google Translate make it worse, ru->en->pl...
Forget it. Just admit that you were a little hasty with the remake advice. First - GOG version installation. And play a bit to remember how it looks back then. Later - remakes with widescreen support /etc.

LUIS_PALADINO
GOG Diablo DX version looks almost same as "Classic" labeled. Wrapping widescreen lead to same thing as do it by video driver and make screen wrong proportions and a little blured. So ratio should be keep aspect ratio in video driver and in DXCFG.exe - as set by default - and that make screen looks same as Classic... still a little bit better with wrapping some filtration by last two options in DXCFG.

If you want really new experience and visual of Diablo1 - try remake-mods. As i remember there is some with zoom -in/-out wrapping. And ofc resolution+widescreen.

...

But keep in mind - not every widescreen or high res is really widescreen or high res. Without zoom scale wrapping most remakes\mods\widescreen hacks for any game just zoomed image. Its not true widescreen.

Even hacks by ThirteenAG is not true widescreen. At least, for GTA2. It make looks image just like by video driver fullscreen stretch wrapping - with screen artifacts (vertical lines on asphalt).

And sometimes for some games same wrong proportions and blured as just by video driver. Especially if this is not widescreen hack but only resolution hack. E.g For Need for Speed Most Wanted res hack (exe file) just change resolution. And that lead to wrong UI\proportions and blured image. ThirteenAG hack fix that maybe (dll+ini without exe file - differ solutions completely).

Example of NOT-widescreen solution
http://i.ibb.co/frgmVBn/3200x2400.jpg
Same for Heores3HD. Although H3HD is now better scale UI and map - it still zoom image.

So Disciples (or else wrappers from Verok) is not just fix - but mod. Optional. Very cool thing with all that features - and yet it is not original game.
Workaround for something, but not true solution\fix. Even if Verok is almost same as original game and same exe files - it not compatible in multiplayer with differ versions of GLwrapper\native game.
Post edited August 06, 2021 by QWEEDDYZ
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QWEEDDYZ: UPD:
I mean. If some game not work - first it should be solved. For game as it is. There is no "broken games", it Apple\Microsoft who broke compatibility (Ms often, Apple big compatibility lack is recent only - with removing x32(else) support for x64-only current MacOS 11). Microsoft do it with some "security updates" that is not security of course.
(EVERY game both here on GOG and on Steam have a lot of "not working at all!!!111" false reviews)

So using remakes solve problems and not at same time. Remake\-mod - completely differ game. Of course it can work if game itself not - they not related. And that make that not a solution for not working game. Workaround maybe, but not solution\fix.

Again, first off - DevilutionX is optional thing. Not a true fix for something broken(or not) in the game. Suggest that... mmm... carefully.

There is more easy way to fix something - ddraw wrappers (dege Voodoo, Narzoul or they forks). GOG bundle some games with own wrappers. Or DxWnd. Or enable\disable some compatibility things in exe proeprtion - GOG set full-screen optimization disable for every game - needed or not. On every OS, even with fact that this option work very different on Win7\8\10 and later some build updates of Win10.
--------------
Google Translate make it worse, ru->en->pl...
Forget it. Just admit that you were a little hasty with the remake advice. First - GOG version installation. And play a bit to remember how it looks back then. Later - remakes with widescreen support /etc.

LUIS_PALADINO
GOG Diablo DX version looks almost same as "Classic" labeled. Wrapping widescreen lead to same thing as do it by video driver and make screen wrong proportions and a little blured. So ratio should be keep aspect ratio in video driver and in DXCFG.exe - as set by default - and that make screen looks same as Classic... still a little bit better with wrapping some filtration by last two options in DXCFG.

If you want really new experience and visual of Diablo1 - try remake-mods. As i remember there is some with zoom -in/-out wrapping. And ofc resolution+widescreen.

...

But keep in mind - not every widescreen or high res is really widescreen or high res. Without zoom scale wrapping most remakes\mods\widescreen hacks for any game just zoomed image. Its not true widescreen.

Even hacks by ThirteenAG is not true widescreen. At least, for GTA2. It make looks image just like by video driver fullscreen stretch wrapping - with screen artifacts (vertical lines on asphalt).

And sometimes for some games same wrong proportions and blured as just by video driver. Especially if this is not widescreen hack but only resolution hack. E.g For Need for Speed Most Wanted res hack (exe file) just change resolution. And that lead to wrong UI\proportions and blured image. ThirteenAG hack fix that maybe (dll+ini without exe file - differ solutions completely).

Example of NOT-widescreen solution
http://i.ibb.co/frgmVBn/3200x2400.jpg
Same for Heores3HD. Although H3HD is now better scale UI and map - it still zoom image.

So Disciples (or else wrappers from Verok) is not just fix - but mod. Optional. Very cool thing with all that features - and yet it is not original game.
Workaround for something, but not true solution\fix. Even if Verok is almost same as original game and same exe files - it not compatible in multiplayer with differ versions of GLwrapper\native game.
How about you play devilutionx yourself and see it's exactly the same as the original? Every improvement can be turned on/off in the config except obvious bugfixes like uniques morphing into potions in new game / monster stats wrapping around / block bonus being present only in first game etc.
I'm fully aware what I mean when I say devilutionx is the way diablo should be played in 2021
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QWEEDDYZ: There is more easy way to fix something - ddraw wrappers (dege Voodoo, Narzoul or they forks). GOG bundle some games with own wrappers
You know that this injects code in to the game so it is also modified and not original, it's just happening in real time. Also DevilutionX is actually easier to install then ddraw wrappers.

If you want to play Diablo with all the original bugs and no new features then you can run DevilutionX 1.0.x (latest is 1.0.3) instead of the latest feature version (1.2.1). It is simply ported to modern systems with out any changes to the game itself.

I don't think you really under stand what open source means, also many of your suggestions leaves users vulnerable to hackers which is worrisome. It also sounds like you have never even tried DevilutionX or explored it's options?

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QWEEDDYZ: I mean. If some game not work - first it should be solved. For game as it is. There is no "broken games", it Apple\Microsoft who broke compatibility
Diablo specifically violates the Win32 API in the way it draws it's menus, it has always had issues on computers that follow the standard.
As the internet has become more popular more hackers have started to find way to break in to computers, this makes it necessary for operating systems to add stricter limits that makes sure programs do not do insecure things. Unfortunately many old programs did not consider this and made lots of short cuts which causes them not to run when such mistakes are blocked.