AdvCheyenne: OK
So SP and MP have different value for the items, but if passed throught bobafett converted ito a .itm, when quitting en relaunching the game the item is automaticaly converted to the value it would have if the game is in SP or MP ?
Maybe saying something idiot, i'm not competant, but if the STAsh from deilutionX was storing items in the .itm format we could access to all item independently if the game is in SP or MP and the game could change these values once the item is on a SP character or MP character ?
Anders_Jenbo: it uses that format, but the compacted format is used for multiplayer communication. You will have different items show up between players if you did so.
There is no way to convert them as they are just seeds for the RNG engine. You would have to search through possibly millions of items to find one that is identical in the other game, and you might never actually find one.
OK so i've installer devilution on another PC to test on multiplayer game and taken screenshoot (say me if i did something wrong) :
Step
1 create new char in SP diablo 1.09
2 Buy a magic buckler
3 export into .itm file (bobafett)
4 import on a new MP CHAR
5 copie first MP on devilution
5 create multiplayer game joined by another new MP char on second PC
6 give the bucler to the second char
7 quit and relod second char with the buckler
The buckler remain the same, or maybe i misunderstood what is morphing and it morph in another way ?
for screen attach
screen