Posted May 30, 2017
high rated
I've put together a Wine wrapper for Deus Ex, allowing it to be played on Linux almost like a native game & with no Wine knowledge required. This package uses "Deus Exe" 8.1 by Kentie and Chris Dohnal's enhanced OpenGL renderer.
Simply run the build script to create the wrapper. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="<path>" or by setting an environment variable named WINEWRAP_RESPATH containing it. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. The build path can also be set with the WINEWRAP_BUILDPATH environment variable.
The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). From there simply run the start script to play. The start script also includes options for creating a shortcut, configuring the wrapper etc.
(to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings)
User data is stored under ~/.local/share/deusex
Full details are in the readme.txt and release notes. Here are the download links:
deusex_wine.tar.xz
(259.6 kB, SHA256: f43e92548672a33d89f1d530d3b554590182e855f95e30b1a427c2c9e08d4b5b)
deusex_revision_wine.tar.xz
(101.3 kB, SHA256: a6983131023e24c4691f1c0fc052e7d43e35a121eab6e486d9fd21ef884a0f50)
Last updated 2021/07/11
The wrapper uses Wine 5.0. Wine and Winetricks will be downloaded automatically if not present; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap
I've done very little testing with these particular versions of Wine & Deus Exe but I've done a complete playthrough using earlier versions and it ran perfectly, and there's no reason to think this may have changed. Also I've played little of Revision. However if anyone does run into any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ & Discussion and/or The "Judas™ does this run in Wine" thread v1.173.
Multiplayer has not been tested and may or may not work.
For more of my Linux Wine wrappers check out post 3 in this thread: Adamhm's Linux Wine Wrappers - News, FAQ & Discussion
Please vote for the "classic" version of Deus Ex: Human Revolution (i.e. the original release with separate The Missing Link DLC) on the community wishlist: https://www.gog.com/wishlist/games/deus_ex_human_revolution_original_version. It looks and performs much better and is much less buggy than the Director's Cut; if/when it arrives here I'll make a wrapper for that too.
Simply run the build script to create the wrapper. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="<path>" or by setting an environment variable named WINEWRAP_RESPATH containing it. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. The build path can also be set with the WINEWRAP_BUILDPATH environment variable.
The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). From there simply run the start script to play. The start script also includes options for creating a shortcut, configuring the wrapper etc.
(to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings)
User data is stored under ~/.local/share/deusex
Full details are in the readme.txt and release notes. Here are the download links:
deusex_wine.tar.xz
(259.6 kB, SHA256: f43e92548672a33d89f1d530d3b554590182e855f95e30b1a427c2c9e08d4b5b)
deusex_revision_wine.tar.xz
(101.3 kB, SHA256: a6983131023e24c4691f1c0fc052e7d43e35a121eab6e486d9fd21ef884a0f50)
Last updated 2021/07/11
The wrapper uses Wine 5.0. Wine and Winetricks will be downloaded automatically if not present; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap
I've done very little testing with these particular versions of Wine & Deus Exe but I've done a complete playthrough using earlier versions and it ran perfectly, and there's no reason to think this may have changed. Also I've played little of Revision. However if anyone does run into any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ & Discussion and/or The "Judas™ does this run in Wine" thread v1.173.
Multiplayer has not been tested and may or may not work.
For more of my Linux Wine wrappers check out post 3 in this thread: Adamhm's Linux Wine Wrappers - News, FAQ & Discussion
Please vote for the "classic" version of Deus Ex: Human Revolution (i.e. the original release with separate The Missing Link DLC) on the community wishlist: https://www.gog.com/wishlist/games/deus_ex_human_revolution_original_version. It looks and performs much better and is much less buggy than the Director's Cut; if/when it arrives here I'll make a wrapper for that too.
Post edited July 11, 2021 by adamhm