mikest34: It is the publisher that decides to have a sale but GOG does the data entry and that's where the mistake happened. I think they pressed 7 instead of 4 on a number pad (they are right next to each other there) and Depth of Extinction wound up with a 75% off instead of the 45% off I had requested. Because they are in Poland, it could not be corrected for almost 24 hours so a lot of people got the deal.
thanks for letting me know about your preferences. We will definitely have a sale in your price range at some point. I understand most people are buying on discount, and I myself do it with a lot of titles I buy unless I absolutely have to play one right now.
I'm also primarily into RPG's and feel similarly.
thanks for writing back and I hate that this situation got you frustrated with my studio and GOG. Mistakes happen and it's unfortunate. I hope you have a good weekend.
I appreciate your help on this and I totally understand. I will restore your game to my Wishlist and get it when it does go into my price range because, even though I have quite a few roguelikes, including the earliest DND, Beneath Apple Manor, Hack, NetHack, Ancient Domains of Mystery, Moria, Sword of Fargoal, Angband, and of course, the many Dungeons & Dragons Advanced Computer Product dungeon-crawlers, not to mention, the Gauntlet titles! Your game will be the most modern one in my collection so far. I don't mess with the modern ones unless they are exceptional. By the looks of it, I would have fun with it.
A game I would like to see come out would be a medieval turn-based RPG. This would be something like those you found in the 1980s and 1990s, such as Final Fantasy, Dragon Warrior, and such. For the modern times as it is now, my preference for a new game would be one with a well-developed storyline, a medieval fantasy setting with at least some D&D rules as they were though with the kind of graphics found today! Think something like this would sell?
There is an abundance of strategy turn-based games available. I would rather like to see a return of those older turn-based games. I always enjoyed the adventuring, mystique and exploration of those games. I have only fairly recently added the grid-based strategy turn-based games when I began collecting the Strategic Simulations games, including their many wargames!
It is so sad that the genre I have described has disappeared and once in a great while, they do pop up but are usually goofy or stupid-looking in its artwork or extremely dumbed-down. I like the more "serious," non-comical games like those mentioned. There also is a vast quantity of "neo-retro" games out there stressing pixel art. To me, this is too artificial and I reject most of these type of games. Once in a while a very well-done one comes up. The modern titles as such, that have been created on 1980s and 1990s game engines are an exception. I hate the ones made on game engines like Unreal! Though they are supposed to be "nostalgic" and are marketed as games with a retro feel, things like modern lighting, shading, and other game elements make them fakes to me.
Don't know if you can use anything in future games that I have described here but I thought I would put out my thoughts on it. As for me, I'm just learning game development.