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This is an example of why I don't usually buy newer games from GOG. If they want to distribute newer titles, GOG really needs to find a way to patch them in (what most consider) a timely manner.

edit- Sorry GOG is barely 1 patch behind, but my complaint is still valid for new(er) games.
Post edited January 25, 2014 by Negatus
It may come from devs, who first do patches for other platform than GOG...
So, you may watch for who are the devs and don't longer buy from them.
As you see with their pre-releases, they seem have become fan of other than GOG as they compell players in buying keys of competitors...
Post edited January 26, 2014 by ERISS
Some patches are platform centric.

(reading the Dev Log)

For instance, v 1.1.15 fixed an error concerning Steam cloud syncing from v 1.1.14. There's no reason why we would get a patch like that right away. On the other hand, when modding was brought in and there was the error with the in-game way to install mods from zips (1.1.00 if I remember correctly,) we got that while the Steam version was still running 1.0.99 because it didn't really effect them that much since they had the workshop, and that was really the only place to get them at the time.

Plus, he can just go ahead and throw a patch up on Steam. Here, it goes through the GOG team first if I'm not mistaken as they update the patches/full builds to make them available. Also, Steam has a nice setup for dev's beta testing patches that don't effect the main builds that everyone else is playing.

I believe in Defender's Quest's case, we are on the same major release. I think he's working through some other translations right now, but as soon as those are done; I'm sure the new build/patch will be sent here.

Usually I find the lag behind Steam patches to those here are minimal (I'm referring to other games as well here,) and a lot of those Steam-only version patches effect features only on Steam i.e cloud syncing, Steam achievements...

EDIT: As of now, the Steam public version is 1.1.33. I don't see any real differences between that one and GOG's current version. It's still just English, German & Czech.
Post edited January 29, 2014 by babaganoosh13
high rated
ERISS is right, at least in my case it's entirely up to the developer to push out new patches.

I just submitted version 1.1.45 to GOG today. After it goes through review it should go up. The only thing that's new is that it fixes a few minor bugs and adds Russian and Korean fan translations.

When this goes up, GOG will temporarily be ahead of Steam for a week or so until I can roll out my next round of "full deploy" patches to everywhere we've got the game. "Full deploys" take FOREVER to put out, and the worst thing that can happen is I spend all that time and someone immediately finds a critical bug I have to patch, so what I tend to do is roll them out to one platform first (usually a public beta branch on steam) until I feel things have stabilized. Then every 1-2 months I will do a full deploy.
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larsiusprime: I just submitted version 1.1.45 to GOG ...
Thanks for the insights, larsiusprime! I really appreciate dev input on the forums. +1
Update is up! Just have to flag the new files and write the forum post :) Sorry for the delay!
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JudasIscariot: Update is up! Just have to flag the new files and write the forum post :) Sorry for the delay!
Great! Thanks Judas.