Posted April 15, 2020
high rated
15th april, Update 1.5.2 changelog:
Changes:
Updated to a newer version of Unity. This hopefully fixes an asset management bug that has caused update sizes to be much larger than needed (doesn't apply to this update yet, sadly).
Fixes:
Fixed card selection issues with Tinker/Scrounger and Scrapper/Adaptive Tactics.
Fixed various issues with station encounters.
Fixed issue where the active UI tab could be switched with the controller during crafting.
Fixed black background in one of the station combat scene variations.
Fixed Station Defender and Doomed to Slavery achievements not triggering.
Fixed issue where jammers in Signal Disturbance could not be interacted with after leaving.
Fixed issue where the talk/interact button could be pressed during a tutorial bark, leading to a softlock or other problems when exiting the room.
Fixed Stupefy not removing all evasion correctly.
Fixed Functionnaire/Transfer freezing if the owner has no other cards.
Fixed next/previous crew name buttons changing the wrong thing.
Fixed more potential UI issues when loading in the middle of combat.
Fixed issue where the next page button on the NPC trade screen would activate on mouse hover.
Fixed Russian text for Inventor/Enhanced Senses and Inventor/Biological Activator abilities.
Slightly adjusted some UI layouts to better cope with localized text.
Added missing initiative effect texts to the non-English ability and card descriptions of the following cards: Combat Stimulant, Power Injection, Compliment, Draw Fire, Inspiring Shot, Mending Weave, Stabilizer, Perception Enhancer, Reaction Stance, Reflex Booster, Energy Siphon, Stimulant Injection, Protect Me and Strengthen Systems.
Fixed NPC shop showing the pause menu button instead of the Return button during dialogue.
Fixed Technician head/legs customization.
Updated controller plugin; this might improve compatibility with some controllers.
Changes:
Updated to a newer version of Unity. This hopefully fixes an asset management bug that has caused update sizes to be much larger than needed (doesn't apply to this update yet, sadly).
Fixes:
Fixed card selection issues with Tinker/Scrounger and Scrapper/Adaptive Tactics.
Fixed various issues with station encounters.
Fixed issue where the active UI tab could be switched with the controller during crafting.
Fixed black background in one of the station combat scene variations.
Fixed Station Defender and Doomed to Slavery achievements not triggering.
Fixed issue where jammers in Signal Disturbance could not be interacted with after leaving.
Fixed issue where the talk/interact button could be pressed during a tutorial bark, leading to a softlock or other problems when exiting the room.
Fixed Stupefy not removing all evasion correctly.
Fixed Functionnaire/Transfer freezing if the owner has no other cards.
Fixed next/previous crew name buttons changing the wrong thing.
Fixed more potential UI issues when loading in the middle of combat.
Fixed issue where the next page button on the NPC trade screen would activate on mouse hover.
Fixed Russian text for Inventor/Enhanced Senses and Inventor/Biological Activator abilities.
Slightly adjusted some UI layouts to better cope with localized text.
Added missing initiative effect texts to the non-English ability and card descriptions of the following cards: Combat Stimulant, Power Injection, Compliment, Draw Fire, Inspiring Shot, Mending Weave, Stabilizer, Perception Enhancer, Reaction Stance, Reflex Booster, Energy Siphon, Stimulant Injection, Protect Me and Strengthen Systems.
Fixed NPC shop showing the pause menu button instead of the Return button during dialogue.
Fixed Technician head/legs customization.
Updated controller plugin; this might improve compatibility with some controllers.
Post edited April 15, 2020 by ERISS