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I started my play only few weeks ago and I must say, as a new player, I was afraid of what rewindshock said in his/her review under Darkest Dungeon: The Crimson Court: "Core game is now balanced around crimson court. Not good. (...) The new patch for the core game nerfed many classes and trinkets because of buffs and systems in the DLC. (...) The Crimson |Court has buildings upgrades that can buff heroes, torch abilities, ect. HOWEVER, Redhook patched the core game to reflect this, so if you are still playing vanilla you have lost a significant edge due to a global nerf in trinkets and HP for some classes.".

I have base game and two DLCs (The Crimson Court and The Shieldbreaker) but only base game installed at this moment. I do not know how it did look before, but the game is good for me in its current state (patch 21142). I started playing Radiant mode but after ~10 weeks/missions (to learn basic game mechanics) I switched to Darkest (normal) mode and do not regret it.

Yes, the game could be very punishing, but after over 60 weeks (of in-game time) I have only one dead hero. I think if you have some basic knowledge when it is still possible to take a controlled risk and when it is time to abort the mission then the game will reward you well with a lot of fun.
I want to play this so badly! It's in my collection, but my old laptop can't handle the graphics requirement... it's very disappointing, but totally my fault. Still, no regrets about buying it, I just hope I can get a better computer some day. I watched a few hours of gameplay on Youtube before purchasing it, it looks awesome, can't wait to play it myself. :)
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krugos2: my old laptop can't handle the graphics requirement
What's your laptop model?
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krugos2: my old laptop can't handle the graphics requirement
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Lexor: What's your laptop model?
It's an HP ProBook 4410s... the problem with it is the video card, Intel(R) 4 Series Express Chipset, it doesn't support Open GL 3.2 (this is in the game requirements, but I didn't know what it was when I purchased the game, I understand if my processor or RAM is below requirements, but when it comes to graphic cards and drives and stuff it's always confusing to me, lol).
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krugos2: It's an HP ProBook 4410s... the problem with it is the video card, Intel(R) 4 Series Express Chipset, it doesn't support Open GL 3.2
Have you tried -skip_opengl_check command line parameter?

Also, this link: http://steamcommunity.com/app/262060/discussions/0/611696927930859844/#c617328415062281575
Win XP / OpenGL 2.1

As of build #7907 (released 03/27/2015) we have updated the game so that it should run on Windows XP and support OpenGL 2.1 (on both PC and Mac). However, we are not quite ready to change the minimum store requirements at this time.
Post edited March 13, 2018 by Lexor
I tried some of the troubleshooting recommendations before learning that the problem was my video card, like updating my drivers and all that. I read about the skip OpenGL check thing, but I didn't want to mess things up and I didn't try it. I gave up trying to make the game work after reading that the Intel video card needed to play the game was an HD 2000 (if I recall correctly) or better, other people with the same problem I had were not able to run the game. Maybe I'll give it a try, but I'm not sure it would help.

As for it working with OpenGL 2.1, it didn't for me, the game just crashes as soon as you click the exe.
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krugos2: I read about the skip OpenGL check thing, but I didn't want to mess things up and I didn't try it. (...) Maybe I'll give it a try, but I'm not sure it would help.
Well, it should not cause your PC to burn, so I would try it. :D

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Today I successfully finished champion level quest for the first time - it was my second try. First try was aborted with: two mortality debuffs, two afflictions, all characters had either nearly 100 stress or more.

So after this my plan was to get more gold and upgrade my characters even more. After I finishing activation quest in Cove which started "Gentle Tide" town event (+33% resolve, +15% damage in Cove) I decided to give champion quest another chance. My team for the champion long quest (2x Firewood) was:
1 rank: Hellion level 5
skills: Wicked Hack, Iron Swan, Barbaric YAWP!, If It Bleeds
trinkets: Berserk Charm, Sun Ring
2 rank: Vestal level 5
skills: Judgement, Dazzling Light, Divine Grace, Divine Comfort
trinkets: Tome of Holy Healing, Camouflage Cloak
3 rank: Crusader level 5
skills: Smite, Stunning Blow, Holy Lance, Inspiring Cry
trinkets: Berserk Charm, Sun Ring
4 rank: Plague Doctor level 5
skills: Plague Grenade, Blinding Gas, Battlefield Medicine, Emboldening Vapours
trinkets: Blasphemous Vial, Feather Crystal

In theory Crusader should open with Holy Lance and then fight at rank 2 but I messed speeds for Vestal and Crusader so for the most time Vestal's turn was before Crusader's one and she could only cast Divine Comfort (or go back to rank 3). She was very often attacked by monsters before her move while standing in rank 2. Also I met a lot of monsters with stealth in ranks 3 and 4 so sometimes (for example: after Hellion's good critical hit) there was no valid target for Crusader's Holy Lance in his turn and he could only use Inspiring Cry (or advance to rank 2).

After exploring around 50% of the dungeon I decided to switch starting positions of Vestal and Crusader - unfortunately he did not have any other skills leveled up so I left Holy Lance on him for "party is surprised" or similar situations.

There was a lot of hard as hell party situations that needed tactical thinking but in the end I finished the run with all party members at full HP, zero stress (I left my second Firewood till the very end of run) and all of them advanced to my first ever level 6s! I got also my first Ancestral trinket, Ancestor's Handkerchief as reward.

This was very satisfying.
Post edited March 13, 2018 by Lexor
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Lexor: Well, it should not cause your PC to burn, so I would try it. :D
Yes, maybe I'll try it after I'm done with the games I'm currently playing. Thanks for all the help. :)
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Lexor: I started my play only few weeks ago and I must say, as a new player, I was afraid of what rewindshock said in his/her review under Darkest Dungeon: The Crimson Court
A lot of the reviews are outdated by now, as the game received additional patches since then. And yes, the game is perfectly playable without the Crimson Court DLC. BTW you can install it but choose to not activate it when you start a new campaign (and it doesn't get activated on an existing one).
Post edited March 16, 2018 by hmcpretender
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hmcpretender: A lot of the reviews are outdated by now, as the game received additional patches since then.
Yes, that saddens me a lot. I even asked about updated guides for DD in my other topic by I got no answers so far. I've also checked youtube guides but the last video I've found with some tips (not just "let's play") is months old and already not up-to-date.

The thing I am missing a lot are some tips for my current situation - I have a lot of level 5s characters so I think I should play champ level dungeons but I do not have best-in-slot trinkets yet and I'm still struggling with party compositions for quests. I've noticed that difficulty level difference between champ and vet dungeons is much higher than between vet and app.
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hmcpretender: And yes, the game is perfectly playable without the Crimson Court DLC. BTW you can install it but choose to not activate it when you start a new campaign (and it doesn't get activated on an existing one).
Does that mean that when I would like to play Shieldbreaker class I will need to start a new game as it can not be added to my current one?
Post edited March 16, 2018 by Lexor
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Lexor: The thing I am missing a lot are some tips for my current situation - I have a lot of level 5s characters so I think I should play champ level dungeons but I do not have best-in-slot trinkets yet and I'm still struggling with party compositions for quests. I've noticed that difficulty level difference between champ and vet dungeons is much higher than between vet and app.
I don't know of any actual guides but there seem to be some ongoing discussions on reddit for example. Also the Darkest Dungeon Wiki is a great up to date source of information. As a general advice: dungeons should be rather easy once your heroes AND their skills+equipment are on the same level as the dungeon. The resolve level alone doesn't mean much. So if your heroes are lvl 5 but still have lvl 4 armor and weapons, champion dungeons are tough, while veteran dungeons are already a walk in the park (that part of the game sucks a little imho). Notice that the darkest dungeon itself is lvl 6 and there are no lvl 6 skills & gear...

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Lexor: Does that mean that when I would like to play Shieldbreaker class I will need to start a new game as it can not be added to my current one?
No, you can enable DLCs manually for ongoing campaigns, they just aren't by default. However you can't disable them once activated, even if you didn't recruit a shieldbreaker for example.
Post edited March 16, 2018 by hmcpretender
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hmcpretender: I don't know of any actual guides but there seem to be some ongoing discussions on reddit for example. Also the Darkest Dungeon Wiki is a great up to date source of information.
Yes, wiki is currently my primary source. Main problem I have with it (and also with reddit) is information I need is often split between a few different pages and there is not just one page with "the most important info".

I've created my own txt file with it and it helps me a lot.

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hmcpretender: As a general advice: dungeons should be rather easy once your heroes AND their skills+equipment are on the same level as the dungeon. The resolve level alone doesn't mean much. So if your heroes are lvl 5 but still have lvl 4 armor and weapons, champion dungeons are tough
I had champ quest with fully upgraded (weapons/armor/skills) heroes of level 5s (you can read about it in post 7 above) and it was not such "rather easy" as you said. I was very lucky at some encounters.

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hmcpretender: while veteran dungeons are already a walk in the park (that part of the game sucks a little imho).
I do not quite understand - afaik you can not bring lvl 5 character to vet level dungeon? The only exception is a special town event.

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hmcpretender: Notice that the darkest dungeon itself is lvl 6 and there are no lvl 6 skills & gear...
Yes, I know about it, but this dungeon is a thing of the future for me - I still have "problems" with regular champ ones. :D
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Lexor: I had champ quest with fully upgraded (weapons/armor/skills) heroes of level 5s (you can read about it in post 7 above) and it was not such "rather easy" as you said. I was very lucky at some encounters.
Yeah it's not like you can't mess up but with the proper party and some experience on your side (e.g. which enemies to kill first) you shouldn't run into to much problems.

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hmcpretender: I do not quite understand - afaik you can not bring lvl 5 character to vet level dungeon? The only exception is a special town event.
Right, not on darkest or stygian difficulty. It's possible in radiant mode though, which I prefer. And same holds true for lvl 4 heroes with matching equip. Veteran dungeons are too easy already while champions are still too difficult...
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hmcpretender: but with the proper party (...) you shouldn't run into to much problems.
As I said earlier:
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Lexor: I'm still struggling with party compositions for quests
For example, I have a few vet bosses waiting for kill but I'm also waiting for "proper rewards" so at this stage I have a few lvl 4s heros who I need in champ dungeons (like Houndmaster) but do not want them to level up more, yet. :D

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hmcpretender: Right, not on darkest or stygian difficulty. It's possible in radiant mode though, which I prefer. And same holds true for lvl 4 heroes with matching equip. Veteran dungeons are too easy already while champions are still too difficult...
Ah... so it's one of Radiant's features. I'm playing on Darkest.
Post edited March 16, 2018 by Lexor
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Lexor: For example, I have a few vet bosses waiting for kill but I'm also waiting for "proper rewards" so at this stage I have a few lvl 4s heros who I need in champ dungeons (like Houndmaster) but do not want them to level up more, yet. :D
That dilemma is one of the reasons I prefer radiant mode. I enjoy experimenting with party compositions a lot and don't like to be too restricted in choosing who to take with me.
However I can say that you don't necessarily need a Houndmaster for champion dungeons. It's a nice and versatile class for sure but he can be replaced by others. Just make sure you can single out the stress-inducers in the enemy backline in turn 1&2 and have at least one, better two reliable stuns with you and your party should do fine. Arbalest/Vestal/Highwayman/Crusader for example is a basic combo that does well on most runs, but there are countless others that are just as viable.