midrand: I respectfully disagree as I did on the other thread. W3 was not the same buggy mess and certainly game mechanics were not as broken. I played W3 on Day 1 in 2015 and did the same with CP77 on Day 1 in 2020 - not the same level of "broken". IMHO anyway.
I'm not sure what freedom are we talking about in CP2077 that is not present in W3? Choices are scripted in both and once the game main and side quests are finished, both game worlds become empty shells - like any real single player RPG does once the adventure is over. CP2077 game world is smaller and its quest lines are shorter and less engaging (second point being IMHO).
Nephilim88: I mean the fact that, with Geralt, you only get to be a witcher of the Wolf School. That's it. That's who you are.
In Cyberpunk 2077, you can be a corpo, a nomad, a street kid, a netrunner, a samurai, a gunslinger, and so on.
Ok, I understand now what you are referring to. For me that is just a facade - yes, you are formally a street kid vs corpo, but your gameplay experience is 99% the same. So does that really matter? You will face the same quests, have 99% of the same dialog choices etc - it makes no difference. That's not freedom to me (or not more of a freedom in any substantial way).
Combat is more customisable, agreed, as you don't really have range combat in Witcher to any substantial degree and stealth is non-existent.
midrand: not the same level of "broken". IMHO anyway.
frogthroat: So while we can start guessing with the already existing timeline of TW3 patches, it cannot be more than speculation that may or may not be off by miles. It took them 1.5 years to fix TW3. Are the bugs, while many, as severe on the backend as TW3 bugs were? Or perhaps more severe? If less, then it might be more or less fixed in less than 1.5 years. More severe, perhaps longer than 2 years. Perhaps their bigger team size is making it faster? 300 people still working on this. This is the reduced number. TW3 had a team size of 250. But also the game is much more detailed and complex than TW3 so that slows things down and makes everything more complicated.
So you see, it is not that easy to compare or indeed, even to estimate how long this will take. I work in software and I see this every day. I so pitied the devs in 2020 when I read about their crunch. I had just finished our crunch that lasted more than half of 2019. 2019 will forevermore live in infamy in my memories. I guess I am trying to say that, in my not-completely-uneducated guess, the best answer to times and severities of those bugs is "who the hell knows! Not me! Not you! And anyone who tells you otherwise doesn't really know either!" Just imagine me shaking my fist and yelling this to pigeons at a park.
Fair point, I have no idea how long it takes CDPR to fix the game - especially as we don't know what will be fixed and what will forever remain "broken". The state of the game suggests that it might take longer than W3 to fix and continued interest in the franchise will determine size and quality of the add-ons / DLCs. I agree the game mechanics are more complex vs W3 just because of the setting - however CP77 is a much, much shorter game than W3 from story perspective, so that should offset it somewhat.
I don't have high hopes for this franchise so perhaps CDPR can surprise me yet in a positive manner :)