Posted December 25, 2020
Maybe I'm just old and used to Boomer shooters, but one thing does bug me in the game and at this point, I would even take a mod for it.
So I crawled up to the roof of a building. I stood right above a guy and pointed my AK right at him. I shot him and it registered "headshot" but unlike every other shooter I've played, the guy did not die. I've had this happen with other enemies too. Since when does a registered headshot not equal an instant kill? That's something I want fixed. If you shoot someone or even something in a critical area, they die. I have no idea why Cyberpunk is different, but it should not be. In my opinion, this breaks the whole formula of an FPS. Even though it is an RPG, having blatant FPS elements should follow the basics.
So far, that's one of the only problems I have with the game. Although I like that you can do takedowns like Batman. Even so, I would have liked to drop that guy in one go.
So I crawled up to the roof of a building. I stood right above a guy and pointed my AK right at him. I shot him and it registered "headshot" but unlike every other shooter I've played, the guy did not die. I've had this happen with other enemies too. Since when does a registered headshot not equal an instant kill? That's something I want fixed. If you shoot someone or even something in a critical area, they die. I have no idea why Cyberpunk is different, but it should not be. In my opinion, this breaks the whole formula of an FPS. Even though it is an RPG, having blatant FPS elements should follow the basics.
So far, that's one of the only problems I have with the game. Although I like that you can do takedowns like Batman. Even so, I would have liked to drop that guy in one go.