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Cyberway: Yeah, keep it at fiction and fantasy, dont go too far into realism and immersiviness,. Do what modern media do and spice it up but avoid all political stuff.
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GR11: I think you can go into political stuff, you just have to be honest with yourself. If you start preaching, people won't like that.

The best 'political' game I ever played was Alpha Centauri. The different factions there were depicted in a 'honest' manner, with advantages and disadvantages - you had money grubbers, religious fundamentalists, dicatorships, tree hugging hippies.

The game's creators didn't take sides. You, the player, chose a faction and played with it. And throughout the game, you were shown both the good and bad sides of everyone. The pacifist factions were nice, but ultimately sucked at war. The dictatorships were brutal, but could survive at higher difficulties.
I remember that game..

I hope political stuff works for them, but from my experience they dont end up well in game industry, APB had skinhead problem and man it was bad rep, players didnt take it slightly. I would avoid political stuff, I get it they have no choice than go there but they should do it "game industry" style, basically you want to camouflage political stuff as s game. Yeah, thats why I said they should stick with Fiction and Fantasy, stronger its, more political stuff you can do, imho.
Post edited November 04, 2020 by Cyberway
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Cyberway: Players are already complaining about nudity, so what if someone is a nudist. CDPR gotta be careful here. Too much is too much. Cyberpunk itself can get extremely wild. Yeah, keep it at fiction and fantasy, dont go too far into realism and immersiviness,. Do what modern media do and spice it up but avoid all political stuff.
It's modern trend - to complain about everything. if you'll listen to everyone that complains about stuff then humans should be depicted as stick figures to not to offend anyone and they should be silent for the same reason.
And the game is called "cyberpunk" for a reason. It SUPPOSED to be dystopian and political. People who don't like it can play other games - Animal Crossing, Super Mario, Yoshi's Island, good Sonic games - no politics, no dystopia, everything colorful and nice, 100% family friendly and gameplay is 10/10. But well nowadays people can get offended by tetris figure color or shape.
P.S. It's funny how the very same kind of people turned Star Trek into a bleak dystopian me-universe revolving around single unlikeable character with zero individuality and charisma though. When originally it was about adventures of people overcoming anything that universe throws at them and mankind solving its own problems to build a better future.

I hope that the game will be as close to the original as it possible without affecting gameplay in negative way.
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Cyberway: Players are already complaining about nudity, so what if someone is a nudist. CDPR gotta be careful here. Too much is too much. Cyberpunk itself can get extremely wild. Yeah, keep it at fiction and fantasy, dont go too far into realism and immersiviness,. Do what modern media do and spice it up but avoid all political stuff.
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Thunderbringer: It's modern trend - to complain about everything. if you'll listen to everyone that complains about stuff then humans should be depicted as stick figures to not to offend anyone and they should be silent for the same reason.
And the game is called "cyberpunk" for a reason. It SUPPOSED to be dystopian and political. People who don't like it can play other games - Animal Crossing, Super Mario, Yoshi's Island, good Sonic games - no politics, no dystopia, everything colorful and nice, 100% family friendly and gameplay is 10/10. But well nowadays people can get offended by tetris figure color or shape.
P.S. It's funny how the very same kind of people turned Star Trek into a bleak dystopian me-universe revolving around single unlikeable character with zero individuality and charisma though. When originally it was about adventures of people overcoming anything that universe throws at them and mankind solving its own problems to build a better future.

I hope that the game will be as close to the original as it possible without affecting gameplay in negative way.
I dont know where this Cyberpunk Is political comes from. I played Cyberpunk Tabletop when I was kid and I cant remember much political stuff from the Corebook at least. Corebook itself was just fillied with tons of marketting talk.

I get that Cyberpunk is political by default, stuff like poverty, prostitution, drugs, etc.
Post edited November 08, 2020 by Cyberway
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GR11: Don't get me wrong: Cyberpunk seems to be really well made, great graphics, lots of details, little quirks & stuff.

However, judging from the trailers I fear that I might probably not like this world. You see, it's obviously depicting a broken, run down city. News broadcasts relishing in senseless violence, cutthroat slums with starving and backstabbing thugs, corporations ruled by intrigues, envy and greed.

I might still give it a try, but maybe I'll not like to "live" in Night City as much as I did in Skyrim ;)

But who knows, maybe there are also funny and philosophical moments which I just haven't seen yet. I have to admit that I like the ethical/philosophical discussions in cyberpunk/science fiction games much more than the setting itself.
This is the very point of a world set in a cyberpunk setting, and CDPR is representing it fantastically.

Like Mike Pondsmith himself said: "Cyberpunk isn't about saving humanity, it's about saving yourself".
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GR11: Don't get me wrong: Cyberpunk seems to be really well made, great graphics, lots of details, little quirks & stuff.

However, judging from the trailers I fear that I might probably not like this world. You see, it's obviously depicting a broken, run down city. News broadcasts relishing in senseless violence, cutthroat slums with starving and backstabbing thugs, corporations ruled by intrigues, envy and greed.

I might still give it a try, but maybe I'll not like to "live" in Night City as much as I did in Skyrim ;)

But who knows, maybe there are also funny and philosophical moments which I just haven't seen yet. I have to admit that I like the ethical/philosophical discussions in cyberpunk/science fiction games much more than the setting itself.
I too are not very thrilled by this setting. While science fiction settings are fine for me, I am not all that interested in this world. Pity.

But what probably will kill any chance of me buying and playing Cyberpunk 77 is the multi player mode...

I hate multi player games. I only play single player and every time I made the error to buy a game which supported both, single player and multi player, I was disappointed and annoyed, because the Devs fiddled around with my game changing rules while I play. This owed to the usually small but very loud multi player and PvP community, which constantly yell that some things are too strong/weak and demand changes.

Then, while playing and building a strong character (without cheating, mind you) they go and change the rules. Also MP games often have totally senseless and annoying special rules which are necessary for MP balance. The last game I had this happen with was Stellaris. There are more. So - I will wait at least 1-2 months and follow the forums, wikis and other sources closely to see, if there is a chance I will enjoy this.

I do not hold my breath :(
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GR11: Don't get me wrong: Cyberpunk seems to be really well made, great graphics, lots of details, little quirks & stuff.

However, judging from the trailers I fear that I might probably not like this world. You see, it's obviously depicting a broken, run down city. News broadcasts relishing in senseless violence, cutthroat slums with starving and backstabbing thugs, corporations ruled by intrigues, envy and greed.

I might still give it a try, but maybe I'll not like to "live" in Night City as much as I did in Skyrim ;)

But who knows, maybe there are also funny and philosophical moments which I just haven't seen yet. I have to admit that I like the ethical/philosophical discussions in cyberpunk/science fiction games much more than the setting itself.
You should play the original PnP version of the game. My family and I used to play it together nearly every weekend from the moment the kids got home from school till early Saturday morning when the sun was coming up. This, this is nothing close to the dark and gritty we played.

Also, you must not watch very much TV and movies because again, this ain't nothin' compared to what you can see on regular old TV.
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trunksmdz: But we are living this right now, unless you live in a self-sufficient bunker... o_O
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coldheartzero: You should play the original PnP version of the game. My family and I used to play it together nearly every weekend from the moment the kids got home from school till early Saturday morning when the sun was coming up. This, this is nothing close to the dark and gritty we played.

Also, you must not watch very much TV and movies because again, this ain't nothin' compared to what you can see on regular old TV.
But that's my point: I see real world's problems every day. In my free time I of course want to kick back and have some naive fun.

I suspect that I wouldn't like to build a house in night city. Not even in the more luxurious parts, because even there I would be uncomfortable. Maybe in the countryside among the Nomads, they seem at least halfway sane.

But then, of course, I would only drive around the countryside and never approach the city. Which somehow would defeat the purpose of the game.

Let's just hope that CD Project also implemented some more fun, philosophical and lighthearted moments. Maybe there is an AI I can play chess against ;)
The important thing (as I see it) is that the dystopian world must be balanced by other things.

It's easy to create a story so bleak, there is no point to it. Then all that is left is horrible people doing awful things to other horrible people. You need characters you can sympathize with.

Look at the original William Gibson books. If anything, the world is mostly background detail to the characters. The trilogy is pretty close to Noir in a way.
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lace_gardenia: The important thing (as I see it) is that the dystopian world must be balanced by other things.

It's easy to create a story so bleak, there is no point to it. Then all that is left is horrible people doing awful things to other horrible people. You need characters you can sympathize with.

Look at the original William Gibson books. If anything, the world is mostly background detail to the characters. The trilogy is pretty close to Noir in a way.
Exactly. I hope that there is also some philosophy and some amiable characters.

I just saw the new gameplay footage and I have to say I was disgusted ;) It's certainly something else than the run of the mill, happy fairy tale fantasy worlds.

But wow, cd project red will have to come up with a really compelling story to get me wading through that dung heap of a dystopian city ;)
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lace_gardenia: The important thing (as I see it) is that the dystopian world must be balanced by other things.

It's easy to create a story so bleak, there is no point to it. Then all that is left is horrible people doing awful things to other horrible people. You need characters you can sympathize with.

Look at the original William Gibson books. If anything, the world is mostly background detail to the characters. The trilogy is pretty close to Noir in a way.
Im not sure if they get too heavily into it. Ive always imagined this to be more like "introduction to Cyberpunk". This is after all Cyberpunk's debut and they need to save stuff for sequels. Yeah, Cyberpunk Universe has alot of cool stuff to show, like Roles, Gangs, Districts, Styles etc. But I could be wrong.
Post edited November 20, 2020 by Cyberway
fun facts about the sprawl trilogy btw:
- gibson wrote 'neuromancer' on a mechanical typewriter
- he had pretty much zero computer knowledge at the time
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lace_gardenia: fun facts about the sprawl trilogy btw:
- gibson wrote 'neuromancer' on a mechanical typewriter
- he had pretty much zero computer knowledge at the time
Ive actually suggested that CDPR could hire professional Fantasy writer for Witcher 4. Like from Dragonlance series. They have written over 10+ Fantasy Books, so they should have lots of experience.

But as for Cyberpunk 2077. I dont think they need it. Just "reveal" the Universe should be their main focus. We know how CDPR played it when we play the game. Most players has no clue what Cyberpunk is. Stuff like Blade Runner is Cyberpunk keeps coming up all the time for example, when in reality its same as comparing cat to elephant.
Post edited November 21, 2020 by Cyberway
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lace_gardenia: fun facts about the sprawl trilogy btw:
- gibson wrote 'neuromancer' on a mechanical typewriter
- he had pretty much zero computer knowledge at the time
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Cyberway: Ive actually suggested that CDPR could hire professional Fantasy writer for Witcher 4. Like from Dragonlance series. They have written over 10+ Fantasy Books, so they should have lots of experience.

But as for Cyberpunk 2077. I dont think they need it. Just "reveal" the Universe should be their main focus. We know how CDPR played it when we play the game. Most players has no clue what Cyberpunk is. Stuff like Blade Runner is Cyberpunk keeps coming up all the time for example, when in reality its same as comparing cat to elephant.
Well, another fun fact: when Gibson first saw Blade Runner, he supposedly remarked that the film had captured the overall aesthetics of his books perfectly. LIke, he had an image in his head while writing, and that was it.

Also, cyberpunk is a pretty broad genre. Cyberpunk 2020 (the tabletop rpg) and cp2077 is (mostly) classic 1980's style cyberpunk, but that's not the only variation.
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Cyberway: Ive actually suggested that CDPR could hire professional Fantasy writer for Witcher 4. Like from Dragonlance series. They have written over 10+ Fantasy Books, so they should have lots of experience.

But as for Cyberpunk 2077. I dont think they need it. Just "reveal" the Universe should be their main focus. We know how CDPR played it when we play the game. Most players has no clue what Cyberpunk is. Stuff like Blade Runner is Cyberpunk keeps coming up all the time for example, when in reality its same as comparing cat to elephant.
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lace_gardenia: Well, another fun fact: when Gibson first saw Blade Runner, he supposedly remarked that the film had captured the overall aesthetics of his books perfectly. LIke, he had an image in his head while writing, and that was it.

Also, cyberpunk is a pretty broad genre. Cyberpunk 2020 (the tabletop rpg) and cp2077 is (mostly) classic 1980's style cyberpunk, but that's not the only variation.
Broad? Wiki says Cyberpunk is "sub-genre" mainly because theres drugs and sex etc. Cyberpunk is sub-genre of science fiction, how I see it. Nothing what includes drugs and sex cant be "broad" genre or then world has reached its own dystopia.
Post edited November 22, 2020 by Cyberway
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lace_gardenia: Well, another fun fact: when Gibson first saw Blade Runner, he supposedly remarked that the film had captured the overall aesthetics of his books perfectly. LIke, he had an image in his head while writing, and that was it.

Also, cyberpunk is a pretty broad genre. Cyberpunk 2020 (the tabletop rpg) and cp2077 is (mostly) classic 1980's style cyberpunk, but that's not the only variation.
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Cyberway: Broad? Wiki says Cyberpunk is "sub-genre" mainly because theres drugs and sex etc. Cyberpunk is sub-genre of science fiction, how I see it. Nothing what includes drugs and sex cant be "broad" genre or then world has reached its own dystopia.
If you are talking about classic cyberpunk, then sure. Genres aren't exclusive all-or-nothing though - a work can have some aspects of one genre and some of another. The idea of the dystopian corporate controlled world is quite common in itself - that's what i mean by it being a broad genre.

For example, more recent works tend to portray computer usage more like how it is now, with the negative and positive aspects of that. Just look at how the Shadowrun setting was updated between 3rd and 4th edition.