ingramli: The original game did not deliver what it promised in its trailer (every choices matters, many possible routes development, etc...) even 2.5 years of patches after release, and now CDPR wants USD30 for a DLC (which many would agree should be made free to those early supporters who suffered from all sort of bugs)? Hell no, I would not consider buying the game until the GOTY edition is out, and on sale with a heavy discount (say USD25 or so for the complete content), The Witcher 3 was such a masterpiece, but Cyberpunk did not live up to the expectations....
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The trailers are just so unreal compare to the actual game....
Don't forget Cyberpunk 2077 was originally claimed to have a heavy focus on multiplayer roleplaying, then they said multiplayer would not be available at launch, but would be coming at a later date, and then they just quietly cancelled multiplayer entirely AFTER the game was out and had already made them a ton of money through preorders built on false promises, despite the abysmal state of its half-finished release.
Anyone claiming they should be commended for "fixing" the game is ignoring the fact that a large portion of the promised content was never added, and a lot of the game's systems are fundamentally broken compared to games that CD Projekt was comparing it to during development. Even some games from a decade or two ago offer a better open-world experience than what they managed to do. A lot of the glaring bugs and performance issues may have been addressed, but it's still not the game that was advertised.
And it's not that people had unrealistic expectations for it either, so much as it was that the developers promoted the game for years as being something largely different than what it ended up being, right down to deceptive trailers that were made to look as if they would be representative of actual gameplay. They were pushing it as a top-tier open-world experience that was to push boundaries, when in reality it was in many ways even not on par with many games far pre-dating the start of its development.
It's fine if they want to release a paid expansion at this point, but people should be smarter about not falling for the pre-order scam again. Pre-ordering only enables and encourages unfinished, rushed releases, since publishers already know they've made their profit on a game, giving them little incentive to actually finish it properly. You lose nothing by waiting until after a game has been released to purchase it, and have everything to gain. Not only can you make a more informed buying decision, but if anything is wrong with the game, you will have a much better experience playing it after those problems have been addressed.