Mori_Yuki: As the saying goes: The Internet never forgets
skerbl: A tentative glance at the cesspit that is the "official" Cyberpunk 2077 Subreddit makes me wonder whether this old saying is actually true or not. Collective amnesia of the state in which The Witcher 3 was at launch, perhaps? Or maybe not, since anybody not buying into the hate train gets downvoted to oblivion.
This is the problem right there ... When people say they got no problem with game.x() while others are facing massive problems influencing their opinion it usually ends up in a fight when one or the other share their opinion. Voting up/down is a weapon to further escalate or undermine/derail a discussion. Adding to that the fact that you never know whether it's a concerted effort, certain twitter groups or certain communities hijacking discussions, down-voting just for 'fun' or genuine votes and discussions of people owning it. Owners whether satisfied or dissatisfied for whatever reason aren't any better.
Your experience is bad? Your fault! I enjoy it! Anyone saying different is a/an {insert word or words here}. where on the other side of the fence the
argument is
How can you say this game runs fine. You don't know jack ... Even company-representative.x() admits it is not! You are just a/an {insert word or words here}. Both
sides are digging trenches, exchange niceties, vote up/down reviews or contributions to ongoing discussions depending which
side they are on or believe is right.
You mentioned the Witcher 3 launch and you are correct.
It wasn't quite what could be called a post-launch success. At least for many who bought day one it was not. For others though? It
was a
stellar success. Same story, same arguments and in the end the same outcome: People not satisfied will move on, press will stop writing about what's going on, discussions will decline and eventually stop until the next highly expected and
over-hyped game comes around.
This has happened millions of times in the past 30, 40 years and hardly anyone remembers that there has been such an outrage about game.x() back in the day. Take Half-Life 2! People were outraged when they heard that it would require a thing called Steam to play. The game was said to be doomed ... Hardly anyone would if not specifically asked.
My guess is that people do not necessarily forget about such occurrences - or suffer from collective amnesia as you put it :-) - but rather the realization that it isn't important.
And never was as it is one of a million of games out on the market. Whatever happened is in the past and people move on. The very same cycle starts all over again when the next big game is out.
The only lessons I would think people always forget because they're easily forgotten are never to buy into promises made by a studio or publishers in interviews/broadcasts and never to buy until a week, month or year after launch. Despite past experience many seem to cling to a hope that this time things would go well. Sometimes they do most often they don't. Hard to believe that there was actually a time one could go buy a game in a store on day one and most of them worked. Why? Because studios and publishers worth their salt made absolutely sure they would. Days long gone ...
Not saying there was ever a time games hadn't had any bugs - far from it! ;-) So, lets just wait until the storm over CP lightens up and see what's going to become of it: Massive success or failure. The jury's still out there. :-)