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At least "Thanks" from the cops would be nice...
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EchoOfMidgar: At least "Thanks" from the cops would be nice...
You get some moolah. And I think some street cred.
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EchoOfMidgar: At least "Thanks" from the cops would be nice...
It´s about make money, there is no change in the world, besides some NPCs coming back to some store, marketplace, etc. The event may repeat again, on every detail, even the enemies position, the difference is that some crime boss is no longer there.

Things like this are part of the TES series since the old days, even the MMO uses this, I guess is useful for huge areas... I mean, we won some shit with random events.
Post edited March 28, 2021 by user deleted
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EchoOfMidgar: At least "Thanks" from the cops would be nice...
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FTSO: It´s about make money, there is no change in the world, besides some NPCs coming back to some store, marketplace, etc. The event may repeat again, on every detail, even the enemies position, the difference is that some crime boss is no longer there.

Things like this are part of the TES series since the old days, even the MMO uses this, I guess is useful for huge areas... I mean, we won some shit with random events.
I was thinking about more like doing quests for cops after time after they found out you was being helpful. Maybe something like a double agent, but this would have probably been too much.
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FTSO: It´s about make money, there is no change in the world, besides some NPCs coming back to some store, marketplace, etc. The event may repeat again, on every detail, even the enemies position, the difference is that some crime boss is no longer there.

Things like this are part of the TES series since the old days, even the MMO uses this, I guess is useful for huge areas... I mean, we won some shit with random events.
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EchoOfMidgar: I was thinking about more like doing quests for cops after time after they found out you was being helpful. Maybe something like a double agent, but this would have probably been too much.
I wish we can interact with factions, choose sides, do the mercenary work in terms of take risks, be a cop, a trauma, etc.

We barelly are anything of the life paths, they are all V, and V is some sort of Jack of all trades, master of none.
I feel like the scope of the game had to be trimmed down severely to get the game out last year. It probably should have been in development for another year before release, but hindsight is 20/20.

Saying that, I still enjoy the game, just with lower expectations than I had a year ago.
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EchoOfMidgar: I was thinking about more like doing quests for cops after time after they found out you was being helpful. Maybe something like a double agent, but this would have probably been too much.
avatar
FTSO: I wish we can interact with factions, choose sides, do the mercenary work in terms of take risks, be a cop, a trauma, etc.

We barelly are anything of the life paths, they are all V, and V is some sort of Jack of all trades, master of none.
This is what I was talking about! This is what I had been expecting all the time.