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To be frank the game is irreparably damaged. There are no second chances with this.
The open world aspect is nullified by the main character being deterministic.
A Deterministic Character does not need a non-deterministic world.
The story doesn't utilize the open ended world.

You are not V.
V is his own complete character that you cannot alter.
You do not assume the role of V.
V has nothing to do with you as the player.

CyberPunk is NOT an RPG, it is not open world either.
CyberPunk is an Action Adventure Game.
CyberPunk is more similar to an interactive movie.

This can not be rectified with DLC because none of the choices you make in the story have any bearing on the setting of Night City.
This is not Hyperbole.
There is no choice you make in ANY quest that has a result on the setting inside of CyberPunk2077.

The story has 1 outcome that is conclusive. V does not remain in Night City. He dies or leaves.
Because your decisions have exactly no bearing on Night City there's no new story to be told.
There is nothing to be expanded.

John dies at the end.
John gets a coffee and then John dies at the end.
John bangs his wife, smokes a cigarette, gets a coffee then John dies at the end.
John buys a car, kills a hooker, bangs his wife, smokes a cigarette, gets a coffee then John dies at the end.

So not only do we have a deterministic character that reduces the value of an open world setting to 0, this character and his story also voids and nullifies any value of future iterations or reiterations of himself.

DLC can't rectify this.
This is the canonical story.
I think I can speak for everyone when I say no one wanted Keanu 2077.
He would literally need to be deleted from the game as well as his entire arc.
This requires V to be completely rewritten.
This isn't going to happen.

We waited 9 years and we have a city that doesn't react to your presence inside of it.
I want people to realize this is a basic feature in Skyrim.
Npc's gossip about the decisions you make.
They are aware of what you do in the world.
Npc's don't do this in Night City...at all.
Night Corps don't react to you either.
Nomads don't either.
There is no brokering of information.
Do you understand...
This is not an RPG.
It's an Narrative Driven Action Adventure game that was fraudulently advertised as an open world RPG.

And CDPR in all their brilliance talked so much shit about First Person Perspective and then didn't add any animations that add to the immersion of being in FPP. It actually highlighted the lack of immersion.
The jokes on them...they also nullified any desire for cosmetic DLC because you'll never see it as the player.

There is no solution to this. This is it.
The excitement for the game has come and gone in 20 days.
It's over.
Bottom line is Cyberpunk 2077 isn't the game we paid for or believed in. CDPR deliberately misled it's customers, personally I didn't pay for a mediocre looter/shooter with next gen graphics....

Q-6
low rated
100% agree with OP

But maybe if the engine capable they can do 1 thing with the story. At the end there is 3 branches you can choose:

-Corpo ending
-Silverhand ending
-Nomad ending

I think they can add one more branch for the main story and at the end you can choose and play another ending BUT i'm not sure about that it is just a theory.

My best bet is that this dlc just a weapon or a piece of gear, if not then just a mini go there kill that mini mission.
Post edited December 31, 2020 by urza7
Yet another cesspit...

doom and gloom...
blah, blah...
I wanted different game...
blah, blah...
it is not like [my favorite game]...
blah, blah...
and it does not have [my favorite feature from other game]...
blah, blah...
I have attention span of 12 yo so I did not noticed how my actions affect the world....
blah, blah...
or at least I think should have bigger impact....
blah, blah...
I'm ego / emo and I can only consume games happy ending, where I win and live long ever after
Post edited December 31, 2020 by R_M_B
low rated
avatar
R_M_B: Yet another cesspit...

doom and gloom...
blah, blah...
I wanted different game...
blah, blah...
it is not like [my favorite game]...
blah, blah...
and it does not have [my favorite feature from other game]...
blah, blah...
I have attention span of 12 yo so I did not noticed how my actions affect the world....
blah, blah...
or at least I think should have bigger impact....
blah, blah...
I'm ego / emo and I can only consume games happy ending, where I win and live long ever after
poor fanboi what's wrong?
avatar
urza7: poor fanboi what's wrong?
Exactly what I wrote - people like you or OP:
- can't appreciate the game for what it is (fine, we do not have to like the same games)
- can't deal with the fact that it is not according to your liking and imagination of it (a bit of an issue indication emotional issues)
- can't just get over it and move on and instead keep shit posting about how game is bad and failed (clear indication of sever personality issues)

Just that, nothing more really.
avatar
SciFiBotanist: To be frank the game is irreparably damaged. There are no second chances with this.
The open world aspect is nullified by the main character being deterministic.
A Deterministic Character does not need a non-deterministic world.
The story doesn't utilize the open ended world.

You are not V.
V is his own complete character that you cannot alter.
You do not assume the role of V.
V has nothing to do with you as the player.

CyberPunk is NOT an RPG, it is not open world either.
CyberPunk is an Action Adventure Game.
CyberPunk is more similar to an interactive movie.

This can not be rectified with DLC because none of the choices you make in the story have any bearing on the setting of Night City.
This is not Hyperbole.
There is no choice you make in ANY quest that has a result on the setting inside of CyberPunk2077.

The story has 1 outcome that is conclusive. V does not remain in Night City. He dies or leaves.
Because your decisions have exactly no bearing on Night City there's no new story to be told.
There is nothing to be expanded.

John dies at the end.
John gets a coffee and then John dies at the end.
John bangs his wife, smokes a cigarette, gets a coffee then John dies at the end.
John buys a car, kills a hooker, bangs his wife, smokes a cigarette, gets a coffee then John dies at the end.

So not only do we have a deterministic character that reduces the value of an open world setting to 0, this character and his story also voids and nullifies any value of future iterations or reiterations of himself.

DLC can't rectify this.
This is the canonical story.
I think I can speak for everyone when I say no one wanted Keanu 2077.
He would literally need to be deleted from the game as well as his entire arc.
This requires V to be completely rewritten.
This isn't going to happen.

We waited 9 years and we have a city that doesn't react to your presence inside of it.
I want people to realize this is a basic feature in Skyrim.
Npc's gossip about the decisions you make.
They are aware of what you do in the world.
Npc's don't do this in Night City...at all.
Night Corps don't react to you either.
Nomads don't either.
There is no brokering of information.
Do you understand...
This is not an RPG.
It's an Narrative Driven Action Adventure game that was fraudulently advertised as an open world RPG.

And CDPR in all their brilliance talked so much shit about First Person Perspective and then didn't add any animations that add to the immersion of being in FPP. It actually highlighted the lack of immersion.
The jokes on them...they also nullified any desire for cosmetic DLC because you'll never see it as the player.

There is no solution to this. This is it.
The excitement for the game has come and gone in 20 days.
It's over.
I don´t want a new weapon or car, neither more moments with the Hollywood actor to interact, this I give zero fuck for any modern gaming to come. We need more fixes, there are plenty of cool side quests around the city, and we have too much accessible space to lose the oportunity to see improvements on the systems that make Night City more life like.

I don´t need V alive anyways, he or she are the nomad/bandit/corpo, all the same cursing words, that have a Tinder profile matching Jackie Welles, and dies because of the chip, that´s it.

Maybe delusionals by immersion are going to praise the fact of change clothes and see V´s ass in third person, walk in the city during rain and put that Samurai cloak, imagine see the mouth of V eating his burrito sweet roll, you lost your car and it is dark and cold? let´s camp in front of Arakasa! Oh my god the music is sooo emotional, I need to post my dream about banging Azura in the Jig Jig street.

Forget Triple A openworlds when they say RPG, but if they refine the city systems and give some adjusts to the plot, Keenu is an expensive asset to bring back for sure, well, ok... Silverhand is the least interesting character, fuck, a terrorist? better dead.

A dark end is welcome... noooo! let's protest for a Mod to save Paarthurnax! I mean, our V, so much grinding to lose all! maybe Keanu Reeves? Oh my gosh, I am emotionally connected!

just bullshiting ;)
Post edited December 31, 2020 by user deleted
Do you ever actually listen to the news being broadcast?

They speak about your acts of defiance/violence regularly.


There is alot of work that needs to be done in CP. There is also amazing work done.
You don't have to like the game. You can even feel betrayed - that's your privilege for purchasing the game.
Just don't spout angry claims as fact and presume to speak for me, a player.

I enjoy the game how i play it. I don't need a mouthpiece of discontent to spew out a page of excrement and pretend it's the final word on gaming in CP2077.
Saying this isn't an RPG by table top RPG standards is excessive, don't you think? That's like saying Call Of Duty isn't an action game because it's too different from Brutal Doom. You could just say, there's not enough freedom when it comes to the ending so it is not a good RPG etc... Of course, an RPG that only offers an ending, that will trigger a lot of people is extremely flawed. And an RPG with your character, never really becoming someone who is special. That is a huge flaw as well. It will deny a lot of people, the level of escapism they want.
Post edited December 31, 2020 by PITERDEVRIES2077
low rated
avatar
mad_crease: Do you ever actually listen to the news being broadcast?

They speak about your acts of defiance/violence regularly.

There is alot of work that needs to be done in CP. There is also amazing work done.
You don't have to like the game. You can even feel betrayed - that's your privilege for purchasing the game.
Just don't spout angry claims as fact and presume to speak for me, a player.

I enjoy the game how i play it. I don't need a mouthpiece of discontent to spew out a page of excrement and pretend it's the final word on gaming in CP2077.
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sad_boi.png (351 Kb)
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SciFiBotanist: To be frank the game is irreparably damaged. There are no second chances with this.
The open world aspect is nullified by the main character being deterministic.
A Deterministic Character does not need a non-deterministic world.
The story doesn't utilize the open ended world.
So basically exactly like the Witcher. You are playing as V in the same way you were playing as Geralt in Witcher, the only difference is that you have more customization that you had in Witcher. The game is open world, you have tons of open world where the player as absolutely no impact on the world, the one where you are are actually the exception rather than the norm. As far as RPG goes, then if you considered Witcher as being RPGs then this game is one too, if not then same thing here.
The sad true is that you are right, sadly but true. Options like "no", "politely no" or "asshole no" is on the game. Also Cyberpunk make Deus Ex Mankind Divided a master piece(that was the most disappointed Deus Ex game) or games like GTA5 or Sleeping Dogs doing all that open world stuff 8-7 years ago.

You only need to watch the 48 gameplay trailer, it was obvious that the crafting system wasn't on the game(and was work around to avoid to make unique stats for each piece of cloth) and something not most people know but Johny Silverhand was only playable on the prologue(yup, some of the devs start spill the beans about that) and he was going to be a rogue AI but they bring Keanu (I like Keanu but I wish they didn't bring him with all the youtuber stars and copyright music) and the upper manager wanted more screen time for him, that make the full story to be rewritten only for him.

Only good thing that Cyberpunk do well was the story of the sidequest and the feeling of the city.
Post edited December 31, 2020 by Tony064
avatar
R_M_B: Yet another cesspit...

doom and gloom...
blah, blah...
I wanted different game...
blah, blah...
it is not like [my favorite game]...
blah, blah...
and it does not have [my favorite feature from other game]...
blah, blah...
I have attention span of 12 yo so I did not noticed how my actions affect the world....
blah, blah...
or at least I think should have bigger impact....
blah, blah...
I'm ego / emo and I can only consume games happy ending, where I win and live long ever after
OK so first of all I would like to inform you that I'm 29 years old and I am very much not a child. Second I want to ask you to directly give me an example where your choice in any mission has a direct effect on the setting in which cyberpunk 2077 takes place which is in night city.
Third as a footnote for someone who is trying to mock me I find it ironic you don’t have enough focus nor the attention span to form a refuting argument…at the first reply.

So we’re not going to do, is talk about me let’s talk about CyberPunk 2077, we’re going to stay on topic, right? Right. Deflection is not an option.
So I will ask again to be clear: Reference a single mission that results in the open world setting being affected by your dialogue choices.

Context for why I am asking this question.
I assert that your dialogue choices are largely unimportant at all stages of the game. And that a measure of how much weight or importance your choice carries is classically, in RPG’s, reflected in how not only the setting of the story reacts to your choices but other NPC’s as well…that yield significant outcomes. That is not present in this game.

Nomad, Street Kid, Corpo. There is no resulting difference between these life paths.
Netrunner, Solo, Techie. There is no resulting difference between these classes.

While these may afford varying dialogue choices and cinematics to the player the setting and NPC’s of CyberPunk2077 do not react to any significant difference to the selection of those choices.

Every single combination of these Life Paths and Classes can:
A. Cut a deal with Meredith Stout
B. Skip cutting a deal with Meredith Stout
C. Can pay Royce with the Millitech Chip
D. Can pay with their own eddies
E. Can Confront Royce & Renegotiate payment (C or D)
F. Can Confront Royce & Kill him. (saving fighting him later)

Every single class & life path combination has this full set of choices.

If you’d like to provide an example mission, in all 175 hours of potential gameplay, that meets both conditions:
A. The effect of that dialogue selection is exclusive to that singular or combined life path and class.
B. The setting and NPC’s uniquely react in response to the selection of that dialogue diverting the dialgue.

Hope to hear from you soon, I’m sure you have the attention span.
So now that you build your straw man, you want me to bring you matches? Play the game and find out your self. And if you do not like it - move on like an adult you are.

The only reason I spend 5 min to respond to you is to give you a chance to reflect that shit post about how bad and beyond saving point the game is not productive.

I'm not here to convince you to like the game as it is or teach you about how it plays.
And for sure not gonna play any silly forum war.
low rated
avatar
R_M_B: So now that you build your straw man, you want me to bring you matches? Play the game and find out your self. And if you do not like it - move on like an adult you are.

The only reason I spend 5 min to respond to you is to give you a chance to reflect that shit post about how bad and beyond saving point the game is not productive.

I'm not here to convince you to like the game as it is or teach you about how it plays.
And for sure not gonna play any silly forum war.
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