It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Wow the default settings on this game are a little high and really blurry. First thing I noticed, RTX on and full. But I left it on to test. Get to character creator and the model is really blurry. Instantly I know it's probably because of DLSS. So I go and sure enough, it's on. Disable it and try again. Much better. Get in game and performance isn't great. Pretty choppy even though frames are playable. I'm not really bothered about RTX so I go and disable it.

Started as Corpo but for some weird reason, the trees outside the building are visible inside the building through the walls. Clearly a bug, but the bug doesn't appear with RTX enabled. So I tried turning top RTX back on, but disable all of the sub settings underneath (effectively disabling it). Problem goes away and framerate is solid. Happy camper... almost.

The game is still really blurry even with DLSS disabled. (And yes, I did test film grain, but that only introduces minute amounts of additional blur. Barely even noticeable) So I go looking around using patterns I know from other games and realize why it's so blurry. This game looks exactly like other games I've when you use the TAA+FXAA setting. I've always liked TAA, but FXAA has a bad tendency to introduce too much blur to everything. FXAA is bad enough with blur on it's own, but it's even worse when it's tacked on top of TAA. So as a rule, I generally only pick one or the other, but never both. I use FXAA only in extreme situations where I need every bit of performance I can get where using FXAA is at least better than nothing (in games where TAA is too demanding). But I prefer TAA on it's own because for me, I'd much prefer to deal with "a little" jagginess but with everything else crystal clear, rather than no jaggies at all, but everything be blurry.

This is also why I never use DLSS, because I hate the overly blurry images it produces which defeats the purpose of the high resolution monitor I bought. I mean seriously, what's the point of buying I high resolution 1440p or 4K display if you're just going to turn it into a 1080p quality image again by introducing so much blur just to try to hide any inkling of a jaggy.

So I went back into the options to try to change the AA setting.... but I can't find it. I've checked both the Video and Graphics sections thoroughly. It has every other setting under the sun, but nothing for changing your AA setting. Yet in game I can clearly see this game is using AA heavily. Too heavily. Does anyone know where or how I can change this setting from. I don't care if it's config file, I just want to change the AA to a more realistic settings.

AND CDPR, seriously? Come on guys. Add a setting to the graphics configuration page to allow us to change this setting in game. I bought this for PC. I don't want to play this game with console level blur. It doesn't look good. Which is a shame for a game that otherwise, I could tell would be gorgeous if you just allowed it to be.

EDIT: For the record, I'm playing this on a 2080Ti.
Post edited December 10, 2020 by ValhallasAshes
avatar
ValhallasAshes: Wow the default settings on this game are a little high and really blurry. First thing I noticed, RTX on and full. But I left if on to test. Get to character creator and the model is really blurry. Instantly I know it's probably because of DLSS. So I go and sure enough, it's on. Disable it and try again. Much better. Get in game and performance isn't great. Pretty choppy even though frames are playable. I'm not really bothered about RTX so I go and disable it.

Started as Corpo but for some weird reason, the trees outside the building are visible inside the building through the walls. Clearly a bug, but the bug doesn't appear with RTX enabled. So I tried turning top RTX back on, but disable all of the sub settings underneath (effectively disabling it). Problem goes away and framerate is solid. Happy camper... almost.

The game is still really blurry even with DLSS disabled. (And yes, I did test film grain, but that only introduces minute amounts of additional. Barely even noticeable) So I go looking around using patterns I know from other games and realize why it's so blurry. This game looks exactly like other games I've when you use the TAA+FXAA setting. I've always liked TAA, but FXAA has a bad tendency to introduce too much blur to everything. FXAA is bad enough with blur on it's own, but it's even worse when it's tacked on top of TAA. So as a rule, I generally only pick one or the other, but never both. I use FXAA only in extreme situations where I need every bit of performance I can get where using FXAA is at least better than nothing (in games where TAA is too demanding). But I prefer TAA on it's own because for me, I'd much prefer to deal with "a little" jagginess but with everything else crystal clear, rather than no jaggies at all, but everything be blurry.

This is also why I never use DLSS, because I hate the overly blurry images it produces which defeats the high resolution monitor I bought. I mean seriously, what's the point of buying I high resolution 1440p or 4K display if you're just going to turn it into a 1080p quality image again by introducing so much blur just to try to hide any inkling of a jaggy.

So I went back into the options to try to change the AA setting.... but I can't find it. I've checked both the Video and Graphics sections thoroughly. It has every other setting under the sun, but nothing for changing your AA setting. Yet in game I can clearly see this game is using AA heavily. Too heavily. Does anyone know where or how I can change this setting from. I don't care if it's config file, I just want to change the AA to a more realistic settings.

AND CDPR, seriously? Come on guys. Add a setting to the graphics configuration page to allow us to change this setting in game. I bought this for PC. I don't want to play this game with console level blur. It doesn't look good. Which is a shame for a game that otherwise, I could tell would be gorgeous if you just allowed it to be.

EDIT: For the record, I'm playing this on a 2080Ti.
For the tree bug, someone posted in another thread that installing lastest drivers fixed it for them and it fixed it for me as well. Not sure sure if you updated or not and didn't read your whole post so sorry if you did that already.
avatar
BloodNog: For the tree bug, someone posted in another thread that installing lastest drivers fixed it for them and it fixed it for me as well. Not sure sure if you updated or not and didn't read your whole post so sorry if you did that already.
Fair enough if drivers fix that issue. But that wasn't my question as I solved that one in game simply by manually disabling the individual sub settings but leaving RTX enabled. What I want to know is how to change anti-aliasing settings. Can clearly see the game is using TAA+FXAA. I want to change it to where it uses TAA exclusively so I can eliminate the blur that FXAA introduces to the game.
Yeah they forced AA on us : (
yeah fucking blurry as hell!
i force the nvidia driver to sharp the picture a little bit... works but its not the right solution at all :-D

i have big peformance issuses on my pc thats my bigger problem atm!
Post edited December 10, 2020 by derhutmacher22
C:\Users\###\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json

{
"name": "AntiAliasing",
"type": "string_list",
"is_dynamic": true,
"value": "",
"index": -1
}
change true to false then make file read only.
avatar
SLI-756: C:\Users\###\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json

{
"name": "AntiAliasing",
"type": "string_list",
"is_dynamic": true,
"value": "",
"index": -1
}
change true to false then make file read only.
Unfortunately, no effect. I tried it early, but didn't think to set it to read-only to prevent the game from changing it back. So I went back and tried again, this time setting to read-only like you suggested, but it still had no effect on the game. Thanks for the suggestion though. It was worth a shot.
yeah i noticed that 1440p native with dlss set to quality that the image was noticeably worse than the one i get in control.
control looks lovely and smooth.

cyberpunk looks ugly tbh. especially hair.

everything is blurry and also neon lights have a trail after them when moving the camera
i dont think thats motion blur either

i have got the latest game ready drivers for the game.

edit - yes the game defaulted me to ultra settings with everything on. lol
ive only got a 2070super and i7-7700

and geforce experience seems useless aswell. its basically telling me to switch off all ray tracing stuff on my 2070super.
my framerates are fine with it on (gsync probably helping) but the game is visually a bit ugly.
Post edited December 10, 2020 by custardcream
I don't own the game yet, but if you see the game a little blurry just keep playing until you reatch the ripperdoc part, he will replace your eyes and the game will look much cleaner!!! I see this on a gameplay!!! Hope it works for you too!!! Let me know
avatar
SLI-756: AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json
Why settings are stored in AppData Local? They should be stored in AppData Roaming.
avatar
SLI-756: C:\Users\###\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json

{
"name": "AntiAliasing",
"type": "string_list",
"is_dynamic": true,
"value": "",
"index": -1
}
change true to false then make file read only.
I believe the "is_dynamic" setting is if this rendering option can dynamically adjust when you are using the option to adjust settings when your FPS drops below a set value.

What this probably does in the case of AA, is lower it from TAA, down to FXAA. But only when your FPS goes lower than the value set.

At least, thats my best guess.


The only thing that would effect this option being ON/OFF is if there was something in "value" that was something the game expected to find as a legit value. Like "True" or "False". If you look at all the other options, its pulling from an array of values preset, like Low, Medium, High, etc... and the "value" is the current option its set to.

Since AA has no menu value, its just forever "ON" unfortunately. A bad design choice for certain, and hopefully one the devs fix SOON.
Post edited December 10, 2020 by Gadzooks
What happens if you disable all the AA in NVidia control panel as a game override?
avatar
markmon: What happens if you disable all the AA in NVidia control panel as a game override?
The nvidia control panel only controls the nvidia override AA. If the game has built in, forced AA, nvidia cant disable it.
setting the true to false and making it read only has disabled aa for me, i get eye strain with it and now no more.
avatar
SLI-756: setting the true to false and making it read only has disabled aa for me, i get eye strain with it and now no more.
Unfortunately, this does not deactivate temporal anti-aliasing.