Arachnarok_Rider: Not sure why you're blaming the devs for Andromeda. It was an EA game, which is never a good starting point, and the devs were forced to use the wrong engine for the job, weren't given much support for said engine, apparently weren't helped much by their management either, and ended up having to rush the game like mad because of said issues.
Could the devs have done better? They probably could, because usually there's always room for improvement. Would it have made any difference? Probably not. Shitty management means shitty project.
If management has dropped the ball and fucked up the planning and the means then there's just not a whole lot individual programmers, art people, gameplay designers, QA can do to unfuck that situation.
Andromeda had it's moments and let's not pretend that absolutely everything about it was horrible. Just as long they don't let any of the people who had anything to do with the writing/story of Andromeda touch this project and i ain't gonna lose my sleep bcos of this.