arugulaKhan: I mean, I hate the fact that a cow of an SUV I'm chasing accelerates and corners better than my hypercar during "Dream On"; or that the traffic at EVERY intersection tries to ram me while I wheeze in pursuit during "Sinnerman". Bad design decisions sometimes creep up to compensate for engine limitations. What can you do?
Nephilim88: Oh yeah I hated that too, but at least that doesn't really impair the quests: on "Dream On" I had the message that I was losing the van for basically the whole chase, but it didn't fail.
Almost ironically that ALL driving related missions in this game are scripted events, where all AI vehicles are going on rails.
Burning Desire (involving the flaming crotch guy - don't buy cheap Mr. Studs, guys; always pick top-shelf goods), Belly of The Beast, Sinnerman and Dream On are all scripted - when doing Belly of The Beast, I had a car explode behind me, only to have it revive right in front of me, making me crash and lose the race.
That is some next-level EA Need for Speed catch-up crap right there!
And I tried having some fun with the scripts in Dream On, by placing my Shion Coyote in front of the van on the last bridge. The van rammed me, and flung my car over the railing. I got briefly stuck inside it when it hit me, so the game logic threw me way higher than actual physics would allow for.
I tried catching up, as I knew where it was going, but the van literally vanished right in front of me when I got close to it again. Mission failed (as far as I'm concerned) - never bothered trying to call Elizabeth afterwards. The van cannot be blocked or stopped.
Parking way ahead and bringing out the sniper or machine gun doesn't work against the van either.
Speaking of which, I really want some more storytelling into the Dream On missions. This ties into the River Ward quest line, and simply having a message from each of the Peralezes at the end, with no word about Mr. Blue Eyes or further ability to investigate the depths of that mystery, leaves me wanting for so much more!
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As for Beat On The Brat missions, without putting points into the Body tree, get a Reflex Tuner (Reflexes) and / or a Microgenerator (Technical Ability). Pain Editor (Cool) and Shock-N-Awe (Cool) also works.
Nanorelays (Reflexes) and Microrotors (Reflexes) are also good augments for a non-Body build in these missions.