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Strykaar: Sorry to burst your bubble, but this has nothing to do with only initial load. If you run a windows system your 32gb ram will not help you.

You whole system will get an insane speed boost by using a ssd.

I just switched from my Sata SSD to an NVME SSD two weeks ago and thought "well, this cant be such a boost" and boy was I wrong... even that upgrade feels insane regarding the whole system.

Coming AAA Games will demand SSDs as a bare minimum. Even blizzard tried with the latest wow expansion to bring a SSD as minimum requirement, but made a turn short before release.
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ast486: You are wrong.

As I said, I have an ssd and it worked fine. (SATA btw)
But the ONLY difference was in the initial load.

Streaming games may benefit from an SSD, but if the game preloads the data like most games do, then it doesn't make any significant different.
It's like 2 seconds more to load a big game when preloading.
I have to say, I seriously wonder if people are paid to go around trolling anyone who has a HDD. I have an external DAS which I can run Cyberpunk 2077 from (16 TB effective 32 TB total, WD reds). SSDs are way overrated. And the general idea that you're going to get this massive performance boost just because is absurd.

Remember, Cyberpunk 2077 demanded an SSD as a minimum, and I can easily play it from external storage with no gripes. What does that tell you about whether or not games actually maximize the read speeds. (For reference, this laptop only has NVME M.2 slots so yes, I have played from the SSD, but it isn't this major performance difference people claim it is.)
Post edited December 20, 2020 by Merranvo
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Merranvo: SSDs are way overrated. And the general idea that you're going to get this massive performance boost just because is absurd.

Remember, Cyberpunk 2077 demanded an SSD as a minimum, and I can easily play it from external storage with no gripes. What does that tell you about whether or not games actually maximize the read speeds. (For reference, this laptop only has NVME M.2 slots so yes, I have played from the SSD, but it isn't this major performance difference people claim it is.)
Yes it is. When you have a quality M.2 NVMe (Samsung) the load speeds are literally seconds instead of minutes. The 1.04 patch only took my PC about ten minutes to download and install. I don't know why it's taking people hours lol. You must be running on HDDs or first gen SSDs. Or you have a bottleneck somewhere that is limiting your SSD throughput.
Any way to roll back an update on Galaxy? Is the offline installer still at 1.04? I get worse performance with this update, the draw distance was obviously lowered AND they toned down the cinematic effects that I actually liked a lot.
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Myajha: Must be different for you because I'm stuck at 59% just like all the other times, just waiting it to move 1% every hour.
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ast486: Try updating galaxy.

Anyway tried the 1.05 patch and game still crashes the entire graphics driver, requiring a reboot of system.
Guess I have to wait till the new year for the next patch.
switched off RTX etc.?

I noticed on my RTX2080 super - if I overclock in any way GPU, the moment I turn RTX on in cyber it crashes

if I don't overclock, then RTX on etc., is fine, no crash

however, overclock GPU no RTX, works fine also, no crashes

good luck
There are a lot of complaints about the new v1.05 patch. Has anyone got an increase in performance from the latest update?
I'm downloading the game fresh at the moment, do you guys recommend to change the version to 1.04?
Stuck @ 92% applying patches for about an hour, I know it's not doing anything. 1.04 had no problems.
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FourDyce: Stuck @ 92% applying patches for about an hour, I know it's not doing anything. 1.04 had no problems.
Might be a Galaxy thing. I get this problem sometimes with Baldur's Gate 3.
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FourDyce: Stuck @ 92% applying patches for about an hour, I know it's not doing anything. 1.04 had no problems.
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J Lo: Might be a Galaxy thing. I get this problem sometimes with Baldur's Gate 3.
Well I restarted Galaxy, and now the progress bar is @ 0% scanning installed files. However firing up the game works and it says it's got 1.05 so idk, just give Galaxy some time to catch up I suppose.
More stable fps with this patch for sure and running rtx on max settings now. Was having big drops before, guessing it was a memory leak that was fixed. I think you should restart after adjusting your settings to see better stability in this patch. Still have yet to have a single crash in this game. Memory leaks, sure, a bugged side quest I can't finish. Yup. No crashes in 53 hours of play according to galaxy leaderboards.
i'm posting this before reading the thread, excuses upon excuses- just started my day. downloading now, but at 9gb, it means they did something to/with textures. (well, it's the most logical thinking at this stage of game life) i hope it's good things, and not downgrades or censorship. so i'm not talking about download and size, but that 9gb must mean heavy duty changes one way or another. which way?
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slyestguy: Another patch and another disappointment that they have yet to fix the issue of the game not launching on windows 7. It has been 9 days now that the game has been out and I haven't been able to even see a loading screen.
whoa, hang on.. i use win7 and cyberpunk 2077 works just fine with/on windows 7. (64-bit)
must be something on your side.

that's 1.03 and 1.04, both. installing 1.05 soon, downloading offline patch right now..

i know this reply isn't strictly help, but don't say it doesn't work on win7 when it clearly does. yes, there may (i don't know) be some win7 issues on some specs or whatever, but i AM running/playing the game on what you claim not to work with.
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ast486: Try updating galaxy.

Anyway tried the 1.05 patch and game still crashes the entire graphics driver, requiring a reboot of system.
Guess I have to wait till the new year for the next patch.
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nickyvdz: switched off RTX etc.?

I noticed on my RTX2080 super - if I overclock in any way GPU, the moment I turn RTX on in cyber it crashes

if I don't overclock, then RTX on etc., is fine, no crash

however, overclock GPU no RTX, works fine also, no crashes

good luck
I am on win7, so I'm using the High (no raytracing) setting.
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Merranvo: SSDs are way overrated. And the general idea that you're going to get this massive performance boost just because is absurd.

Remember, Cyberpunk 2077 demanded an SSD as a minimum, and I can easily play it from external storage with no gripes. What does that tell you about whether or not games actually maximize the read speeds. (For reference, this laptop only has NVME M.2 slots so yes, I have played from the SSD, but it isn't this major performance difference people claim it is.)
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REG2012: Yes it is. When you have a quality M.2 NVMe (Samsung) the load speeds are literally seconds instead of minutes. The 1.04 patch only took my PC about ten minutes to download and install. I don't know why it's taking people hours lol. You must be running on HDDs or first gen SSDs. Or you have a bottleneck somewhere that is limiting your SSD throughput.
It takes 15 or so seconds to load off the M2, 20 or so off the external harddrive. 5 seconds is nothing major.
Post edited December 20, 2020 by Merranvo
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StingingVelvet: Any way to roll back an update on Galaxy? Is the offline installer still at 1.04?
if you must, as a workaround, forget galaxy and just get manual offline installers and that way you can be at 103/104/105 as you please. (now some of you may understand why i, a degenerate offline freak, like "traditional" things. anyway, galaxy this or that and auto updates, eh? go BUM and grab offline installers via your web account page for the game and that way you can have 103 as base install, and apply whatever patches YOU want/need.)

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StingingVelvet: ..the draw distance was obviously lowered AND they toned down the cinematic effects.
really? is there actual and valid proof? preferably a legit YT video with direct comparisons?
surely not! those are serious claims!! can you yourself, if you claim this (from what? ..personal experience) show at least two pics of before and after of what exactly you mean? just like with that ram "fix"csv file, this claim may be fud or not factual. i don't want to believe it until i see valid and verifiable proof. the "good" thing is, it can be verified easily by comparing the two versions. it will just take some time, though not even that.

see, that's the beauty of drm free and offline games. i could test both at once (not running at once, but having both 104 and 105 installed and runnable without having to update, etc..) and confirm. or anyone else can/could too, so one of you, do this... remember that whilst many of you embraced galaxy, your web page account has the offline installer with separate patches. so any of YOU can test this claim. install one game to one directory and a new copy to another. the game is 103 so for one you would update to 104 and stop, and the other to 105. then start 104 and look at world and draw distance etc and take pics. then exit and start 105 local copy (with same ingame gfx settings, etc..) and do same. as it is, i loathe the weak draw distance in nigh any open world game. (when the fuck will we not have draw-in pop ins? 2055? maybe 2077?)

oh yeah, and you may need to delete any "config" files that are "shared" by the fact that some cyberpunk "files" may be placed in the usual " \document\my games" directories. no big deal. and that's IF those files clash. meaning your 104 will use 105 and therefore cause confusion. so the easy thing IF that happens is to just test 104 and delete any and all such files and test 105. and repeat as necessary going back and forth..
Post edited December 20, 2020 by GOGer
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GOGer: ...
Thanks for being super annoying and ranting about your personal crap, it was very helpful.

Tons of comments on Steam about the newly shortened LOD distance, so no I'm not crazy.