Spellsweaver: I honestly use corpse raising solely as means of disposing of a corpse (though you can dispose of it easily by using it in cultist promotion as well).
Even if it was easier to perform them than regular summons (like, if getting a corpse wasn't itself unreliable), what could you possibly do with a 4 moth 4 winter minion? You'd need like 3 of those for expedition and sending them on a mission is worse than sending a hireling.
And that's all not to mention their timer being even shorter than that of summons.
Corpses aren't even cool flavor-wise compared to something like Hint or Maid. Those are amazing.
OK so I guess most other people also raise them less than using other summons.
Agree that the stats are crap - but it's not absolutely necessary to have huge stats for the expeditions, it just makes success more likely (and take less time/money). They can be supplemented with other corpses or even minions easily enough.
I've succeeded at a number of the easier expedition challenges with the required stat at only 4 or 5 plenty of times - if they were significantly easier to raise than the other (better) summons, then they could be useful in the early game when you don't have many cult members or cannot raise the good summons yet. As it stands though, it's generally easier and faster to find and hire a hireling or two instead (despite the randomness of getting hirelings, they're still usually faster to get than a raised corpse).
Alternatively, if all summons required a corpse, that could balance things (IMO if they do this then most/all rites should get an extra "space" for a corpse or similar item, otherwise summoning will be too annoying).