Techno_Tod: I don't know if I'm the weird one, but personally I think people who need to have other people's experience of a single player game be worse for them to fully enjoy their own experience with it, probably would benefit from some self-reflection. However, we are both playing a game about cult behavior, so maybe I should think of my glass house.
Bowi_: I don't know... It's not about punishing people.
Anyway, it's hypothetical, because I never saw a time-EXCLUSIVE bonus being handed over or sold to late-comers before.
It depends on what you paid for. If you paid/pre-order for something that is clearly described as being time-exclusive and NEVER to be made available by any mean EVER, then I think you are right to be angry.
If you paid for something that was *vaguely* advertised as being a free bonus, then you are probably angry for no reason.
Once again, I did not pre-order CotL.
Also, there are REAL reasons for us to be angry, and pre-order bonuses are not in my own list. ^^
I wholly agree that this is the least of our worries.
I'm just posing the question of what does someone gain or lose based on it being sold to people who have no connection to their gameplay experience, other than a perception of whether acting on an impulse from the fear of missing out was rewarded or not?
The goal of my question isn't specifically to try to make someone angry, but rather try to reframe the question from: "Should they sell something advertised as not to be sold to other people," to, "should they use unnecessary anxiety to try to artificially drive-up sales sight unseen. That way they have the sale done before word of mouth can slow them down from something like these bugs you justifiably point out are the bigger reason to be irritated. Which having made the sales before the bugs became public knowledge reduced the pressure to make sure that the game came out in a polished state instead of us all waiting for game breaking bugs to be fixed while we look at our little Cthulhus freezing in place along with everything else every 10 seconds?"
With all the things to stress out in the world over, even outside of video games, should we put up with them adding more anxieties for us just so they can make a quicker buck?