Posted October 27, 2019
I used the offline installer for 1.1.0 for macOS. Running macOS 10.14.6.
When I launch Crying Suns I am asked to allow it to accept incoming network connections. In my experience this occurs when a socket is bound by the application and the firewall is set to disallow incoming connections by default.
Why does Crying Suns require incoming network connections? Denying the request seems to have no impact on the game, which by the way I am really enjoying!
When I launch Crying Suns I am asked to allow it to accept incoming network connections. In my experience this occurs when a socket is bound by the application and the firewall is set to disallow incoming connections by default.
Why does Crying Suns require incoming network connections? Denying the request seems to have no impact on the game, which by the way I am really enjoying!
Post edited October 27, 2019 by chriseagleston