Posted October 11, 2018
Ranayna: Sooo close to the end, I am stuck in Vermillion Tower on the second floor. The south door, the second room. The first puzzle in that room was relatively easy, but the second puzzle has me stumped.
If you are still stuck on this, I did it slightly differently than the video. I would stand in the same place, change the element, and bounce the shot off the wall to hit the crate since I couldn't both move and fire fast enough. I had to do it a bunch of times and didn't even notice right away when I got it right. I think the bomb might have bounced off on the far side when it destroyed the rocks (sometimes it would bounce off far enough to send the crate back but without destroying the rocks :( ). So yeah, there might be something unreasonably specific needed to make that one work, but try it again a few times and hopefully it will work. There were a few hard things in that tower; I think that one is the worst but there were a couple of others that took me a while also and I don't remember where exactly they were. If you get to the "you must be kidding" level, that one isn't as hard as it looks (although still took me several times like all of the sequence levels). The final boss battle took a while but was fairly easy (at level 63 IIRC with fancy Rhombus Square equipment); I only had to restart once due to misunderstanding what was going on in one of the flashier moments. So you are almost done...
You can go back after the credits to finish the optional stuff but if you do I recommend having at least the -7 patch installed (of the gog patches) or you will be unable to get any more money (and you might need a bunch for one of the more obscure quests). -9 mentions "Fixed a few more things killing you VERY quickly during the final boss fight."
Vainamoinen: This is a nice game, and evidently I really wanted to like it, but it's made for 14 year olds with the reflexes of jet fighter pilots and the patience of the galapagos giant turtle, two things that seldom go together as it is.
I am almost 40 and I don't think my reflexes are that great, although it certainly rewards patience and having enough time to keep trying over and over (I like that it at least doesn't send you back too far when you fail, that is what I really don't like about some games). I am disabled and was able to spend much of my waking hours playing for a while and it was great for me. For some people it might also be tough or impossible to physically make some of the movements required or the time needed might not be worth it. Vainamoinen: But in any given environment, it's only ever possible to attain two or maybe three extra levels, and better equipment is always tied to later environments, so you can't really grind even if you really wanted to.
Are you increasing your combat rank when trying to grind? I think you will get more XP as your combat rank increases (there is a S rank after A), although your party members will complain that you are fighting too much and beg for a break :(. I don't think I got all that far ahead, however, so maybe you are right. I like that it was hard but possible for me and I could see myself improving significantly along the way. OTOH, it isn't always obvious if you will actually be able to succeed and a few things I didn't expect to be able to complete. IMO being able to fail a bunch of times without external consequences is a fun aspect of games. I was wishing for an automated bloopers reel at the end to watch some of those failures after having succeeded...
Post edited October 11, 2018 by joveian