arkite: With the earlygame quest to take out an enemy tenant, I race to setup a brick yard then build a Mr Fixit (borrow money if necessary) on the enemy land, with him being so close to the enemy buildings, you can create a chain of exploding houses by having him pull the oven out of them. He can also blow up police stations, gadget factories and dwellings that produce undesirables.
Yes. Mr. Fixit is the best undesirable by far. Especially against the computer which doesn't seem to bother fixing their properties when you use the Gas Repair option.
As mentioned, he can take out police HQs and by my reckoning, is the easiest way to take out an enemy tenant. By Exploding them.
A couple of other tips:
-Put a Subway station right outside your gadget factory. It'll save you lots of delivery time.
-Same goes for the Hospital and possibly for your resource factories.
-A bit of a cheeky tactic this, but you can order your policemen to patrol enemy blocks and restrict their patrol route to right outside the buildings of their undesirables. (Also, put one in front of their central HQ and Mob HQ.
-Leave a little space between the lot entrance and building entrance for your factories and undesirable residences so you can put Dog Houses in them to keep out enemy takeover attempts.
-Don't set a repairman to patrol a block with the Clown's arcade on it. Anyone who enters the building will be killed.