Posted October 09, 2023
Is it just me or does the AI cheat their butts off in combat? I could be fighting mountains to plains and die 100% of the time Or be defending from a mountain while being attacked from plains and die 100% of the time. I've save skummed my way through the game enough to see that some battles on some turns are literally just MEANT to be lost no matter what unit you're using.
It's like a random dice roll. Or better yet, it's like that claw game at arcades where you try to win a stuffed animal. 99/100 times you put a quarter in, the claw has zero strength applied to it's motors, so it drops the stuffed animal every time. But that 1/100, the claw is given strength and you win the stuffed toy...
I've save skummed with artillery before and fought unarmed colonists in the open and have lost because as previously mentioned, I was literally meant to lose that turn. It's like the game uses a seeded chance each unit turn on whether or not if the next move is combat if it'll be a win or loss. And I've noticed that fighting units can alter this "seed" when fighting natives at least. If your next battle is rolled a total loss against a native village, if you turn around and attack a brave unit out in the open, your next turn will most likely or almost always be a victory against a village.
Something weird is going on with the game and I hate it. It makes me feel the game is not at all fair to play without cheating your way to victory with save skumming. I've tried it on every difficulty for 20+ years and I have always gotten the same result. I love this game, but is there seriously no fix for this so that combat is legit fair?
Last point I want to make is if you roll a turn that guarentees failure, you can literally almost guarentee a loss of every one of your units if you tell them all to attack. It's like the combat seed doesn't change unless certain events interfere to change the seed. Again, through save skumming, I've noticed I've lost OVER a dozen units in a single turn in what should have been landslide victories against the enemies if you take into account terrain strategies. But because of that dang combat seed, they ALL ended up getting lost or demoted one after another after another.
Anyone ever notice all this?
It's like a random dice roll. Or better yet, it's like that claw game at arcades where you try to win a stuffed animal. 99/100 times you put a quarter in, the claw has zero strength applied to it's motors, so it drops the stuffed animal every time. But that 1/100, the claw is given strength and you win the stuffed toy...
I've save skummed with artillery before and fought unarmed colonists in the open and have lost because as previously mentioned, I was literally meant to lose that turn. It's like the game uses a seeded chance each unit turn on whether or not if the next move is combat if it'll be a win or loss. And I've noticed that fighting units can alter this "seed" when fighting natives at least. If your next battle is rolled a total loss against a native village, if you turn around and attack a brave unit out in the open, your next turn will most likely or almost always be a victory against a village.
Something weird is going on with the game and I hate it. It makes me feel the game is not at all fair to play without cheating your way to victory with save skumming. I've tried it on every difficulty for 20+ years and I have always gotten the same result. I love this game, but is there seriously no fix for this so that combat is legit fair?
Last point I want to make is if you roll a turn that guarentees failure, you can literally almost guarentee a loss of every one of your units if you tell them all to attack. It's like the combat seed doesn't change unless certain events interfere to change the seed. Again, through save skumming, I've noticed I've lost OVER a dozen units in a single turn in what should have been landslide victories against the enemies if you take into account terrain strategies. But because of that dang combat seed, they ALL ended up getting lost or demoted one after another after another.
Anyone ever notice all this?