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When I buy the game, can I play all 6 chars over 3 decades or is this only the first decade and the other ones come later?
This is the first part of a trilogy. You can play the youth period for all 6 characters. In each of the next two games the characters will get older.
Thanks

When will part 2 and 3 come?
weeks, months, or will they start developing when part 1 turns out to be successful?
Since the Kickstarter is for all 3 parts I'm pretty sure they have been working on all of it from the beginning. With the engine and mechanics being done I can't imagine it will be too long, I'm guessing probably months, hopefully not too many of them.
Heya,

Just confirming it here: we've already started development for the 2nd Part. No matter how the 1st Part turns out, we've promised our Kickstarter backers three games, and three games are what we're going to give them :)

Thankfully the 1st Part is doing well so far, so the development cogs are turning smoothly!
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cadiguno: Heya,

Just confirming it here: we've already started development for the 2nd Part. No matter how the 1st Part turns out, we've promised our Kickstarter backers three games, and three games are what we're going to give them :)

Thankfully the 1st Part is doing well so far, so the development cogs are turning smoothly!
Those will be 3 standalone games, right? Will there be a save transfer?
Will the next two parts be dlc/patches of thebase game or each "episode" will need to be purchased separately ?
As reduced price's addon for base thing maybe ? Or each part same price as first ?

Given the length and depth of the base game compared to its price, I fear i would rather invest next two parts price (even at discount) in more "solid" games "oldies or indies.

Given the admitedly low price for the actual game (12€ roughly, 9€ on discount), i can understand it would be unreasonnable to expect the full 3 part games...

But on the other hand, such price for just a (indeed nicely drawn and told) classic jRPG with such that short story, a cliffhanger and weak gameplay mechanics does not much make me feel like spending or adding twice same amount again for the complete thing.

I wont be unfair toward the dev team to put this in balance with obscene AAA steam discounted games, yet either on gog or humble, i can without difficulty fill a cart with 24€ of old or indie games that could be chewn for longer yet as great time. Gee, i could get full life is strange 5 episodes for 15 bucks (launch preorder offer, means 1st ep and season pass bundled). Why such exemple ? Storytelling, mature/moral dilemna, choices carrying consequences through game, basic gameplay, replay value... Same stuff that celestian tales claims or offer... Yet i could enjoy chewing it for more than 40 hours, and have still few hours more to go; not to mention last 5th ep to come.

Sorry if i sound harsh or unfair, yet i do not ask ekuator games to compete on tech and visual, just on story, gameplay, replay value and length (gaming raw material that does not depend on big buck dev studio capability)

I support indies, but sorry for being an OLD and exigeant gamer.

Consider it from a gamer's pov: 3x12@ falls very short to price for base editions of pillar of eternity, or divinity original sin. Or for xulima + wasteland 2 (non deluxe). and if digging for oldies, this leads to neverwinter nights series.
Post edited August 16, 2015 by Djaron
Yes, there'll be a save transfer! At the end of the game, the system will auto-save your progress and choices so that the next installment can read it to determine the story course.

@Djaron: No offense taken. Everyone can have their own opinions, and we thank you for the having played our game at all :)

There are many things to be improved on, I agree. It's part of the reason we're making three games instead of one -- we can make changes on the second / third without screwing up the first. We've learned a lot from the Old North and hope to make better games in the future.
anyway i really like the art style in the game, and there are some good and interesting ideas in the characters (but alongside with some weak or cliched parts)

if you want a personnal opinion about what i consider some good jrpg game mechanics oldschool style, what was done in lunar eternal blue and the first grandia are above the rest (specially combat system) and it worked fin with but 3 characters (i am not sure but it could rise to 4 if i'm not mistaken)

wish your team the best for upcoming work (though i think i may only follow it up from afar afic)