Posted July 15, 2023
204.93
[list]
[*]NPCs now use Berate, Empty the Clips, and Juke (especially if they also know Pointed Circle).
[*]Improved the messaging around Berate, Intimidate, Menacing Stare, Juke, and Empty the Clips.
[*]If you have the Wings mutation and Jump and your flight ability is not presently disabled, you can now jump over creatures.
[*]Creatures who are lost can no longer give directions to other creatures who are lost.
[*]You can now generally get directions from robots when lost, if they're willing to talk to you.
[*]To-hit bonuses on armor now specify that they apply to melee combat.
[*]Added a message for using an exit teleporter.
[*]Made a few more creatures able to give you directions if you get lost.
[*]More severed ooze parts are now green.
[*]Warden Indrix now has Intimidate.
[*]Fixed a bug that made to-hit bonuses on armor not work.
[*]Fixed a bug that made the Hampered movespeed penalty from wielding a heavy weapon removable by things that cure negative status effects.
[*]Fixed a bug that caused you to grow two tails after eating the Cloaca Surprise.
[*]Fixed a bug that caused pure warm static not to glitch other liquids when mixed.
[*]Fixed a bug that prevented you from gaining mental defects via brain brine.
[*]Fixed a bug that made ovens fail to appear as points of interest.
[*]Fixed a bug that made Slime Glands have a usable range of one square less than it was supposed to have.
[*]Fixed a bug causing the chronology entry for permanent mind transfer to sound as if it were describing an existential crisis.
[*]Fixed an instance of excessively godlike pronoun capitalization in agolflies' description.
[*]Fixed more bugs in petting messages.
[*][modding] The DataDisk part now supports a number of fields for controlling the type of data disk generated:
[list]
[*]TargetBlueprint allows a specific blueprint to be designated.
[*]TargetType allows a type of recipe (Build or Mod) to be specified.
[*]TargetTinkerTier allows a desired tinker tier (the tier of the highest bit required) to be specified.
[*]TargetTier allows an item tier to be specified.
[*]TargetTechTier allows an item tech tier to be specified.
[*]TargetTinkerCategory allows a tinkering category to be specified.
[/list]
[*][modding] Various blueprints for data disks of specific types have been added:
[list]
[*]BuildDataDisk and ModDataDisk for disks with item and mod recipes, respectively
[*]TinkerTier1DataDisk through TinkerTier8DataDisk for disks of the respective tinker tiers
[*]TinkerTier1BuildDataDisk through TinkerTier8BuildDataDisk for item recipe disks of the respective tinker tiers
[*]TinkerTier1ModDataDisk through TinkerTier8ModDataDisk for mod recipe disks of the respective tinker tiers
[*]ArmorBuildDataDisk, AmmoBuildDataDisk, GrenadeBuildDataDisk, HeavyWeaponBuildDataDisk, MeleeWeaponBuildDataDisk, PistolBuildDataDisk, RifleBuildDataDisk, TonicBuildDataDisk, and UtilityBuildDataDisk for item recipe disks of the respective tinkering categories
[/list]
[*][modding] Mutation defects are now flagged with Defect="true" on either the category or mutation itself, instead of being tied to the category display name.
[*][modding] GameObject now has a generic method HasPart<T>(), similar to GetPart<T>().
[*][debug] Added a "population:findblueprint:[blueprint]" wish that calculates the probability of the specified [blueprint] appearing at least once in each population table.
[*][debug] Added a "population:generate:[table]#[amount]" wish that generates the specified population [table] an [amount] of times, showing a breakdown of what was rolled.
[/list]
205.39 - beta
[list]
[*]Added binds for Mark Target and alternate fire modes.
[*]Added support for up to 4 binds for an action.
[*]Item containers can now be scrolled with the scroll wheel.
[*]Reduced and standardized the sensitivty of scroll views.
[*]Fixed a bug causing interaction from the looker to select the default action immediately.
[*]Fixed a rare exception in commandDelayTimers.
[*]Fixed the store items binding.
[*]Fixed the binding for collapse and expanding categories in the item picker.
[*]Fixed the binding for scrolling long descriptions on the tinkering screen.
[*]Fixed several bindings for various tinkering screen commands.
[*]Fixed night vision cybernetic not toggling state.
[/list]
[list]
[*]NPCs now use Berate, Empty the Clips, and Juke (especially if they also know Pointed Circle).
[*]Improved the messaging around Berate, Intimidate, Menacing Stare, Juke, and Empty the Clips.
[*]If you have the Wings mutation and Jump and your flight ability is not presently disabled, you can now jump over creatures.
[*]Creatures who are lost can no longer give directions to other creatures who are lost.
[*]You can now generally get directions from robots when lost, if they're willing to talk to you.
[*]To-hit bonuses on armor now specify that they apply to melee combat.
[*]Added a message for using an exit teleporter.
[*]Made a few more creatures able to give you directions if you get lost.
[*]More severed ooze parts are now green.
[*]Warden Indrix now has Intimidate.
[*]Fixed a bug that made to-hit bonuses on armor not work.
[*]Fixed a bug that made the Hampered movespeed penalty from wielding a heavy weapon removable by things that cure negative status effects.
[*]Fixed a bug that caused you to grow two tails after eating the Cloaca Surprise.
[*]Fixed a bug that caused pure warm static not to glitch other liquids when mixed.
[*]Fixed a bug that prevented you from gaining mental defects via brain brine.
[*]Fixed a bug that made ovens fail to appear as points of interest.
[*]Fixed a bug that made Slime Glands have a usable range of one square less than it was supposed to have.
[*]Fixed a bug causing the chronology entry for permanent mind transfer to sound as if it were describing an existential crisis.
[*]Fixed an instance of excessively godlike pronoun capitalization in agolflies' description.
[*]Fixed more bugs in petting messages.
[*][modding] The DataDisk part now supports a number of fields for controlling the type of data disk generated:
[list]
[*]TargetBlueprint allows a specific blueprint to be designated.
[*]TargetType allows a type of recipe (Build or Mod) to be specified.
[*]TargetTinkerTier allows a desired tinker tier (the tier of the highest bit required) to be specified.
[*]TargetTier allows an item tier to be specified.
[*]TargetTechTier allows an item tech tier to be specified.
[*]TargetTinkerCategory allows a tinkering category to be specified.
[/list]
[*][modding] Various blueprints for data disks of specific types have been added:
[list]
[*]BuildDataDisk and ModDataDisk for disks with item and mod recipes, respectively
[*]TinkerTier1DataDisk through TinkerTier8DataDisk for disks of the respective tinker tiers
[*]TinkerTier1BuildDataDisk through TinkerTier8BuildDataDisk for item recipe disks of the respective tinker tiers
[*]TinkerTier1ModDataDisk through TinkerTier8ModDataDisk for mod recipe disks of the respective tinker tiers
[*]ArmorBuildDataDisk, AmmoBuildDataDisk, GrenadeBuildDataDisk, HeavyWeaponBuildDataDisk, MeleeWeaponBuildDataDisk, PistolBuildDataDisk, RifleBuildDataDisk, TonicBuildDataDisk, and UtilityBuildDataDisk for item recipe disks of the respective tinkering categories
[/list]
[*][modding] Mutation defects are now flagged with Defect="true" on either the category or mutation itself, instead of being tied to the category display name.
[*][modding] GameObject now has a generic method HasPart<T>(), similar to GetPart<T>().
[*][debug] Added a "population:findblueprint:[blueprint]" wish that calculates the probability of the specified [blueprint] appearing at least once in each population table.
[*][debug] Added a "population:generate:[table]#[amount]" wish that generates the specified population [table] an [amount] of times, showing a breakdown of what was rolled.
[/list]
205.39 - beta
[list]
[*]Added binds for Mark Target and alternate fire modes.
[*]Added support for up to 4 binds for an action.
[*]Item containers can now be scrolled with the scroll wheel.
[*]Reduced and standardized the sensitivty of scroll views.
[*]Fixed a bug causing interaction from the looker to select the default action immediately.
[*]Fixed a rare exception in commandDelayTimers.
[*]Fixed the store items binding.
[*]Fixed the binding for collapse and expanding categories in the item picker.
[*]Fixed the binding for scrolling long descriptions on the tinkering screen.
[*]Fixed several bindings for various tinkering screen commands.
[*]Fixed night vision cybernetic not toggling state.
[/list]